Lead the animation team to create high-quality animations for VR games. Collaborate with designers, artists, and programmers to ensure animations integrate seamlessly into the game. Develop and maintain animation pipelines and tools, ensuring efficiency and scalability. Mentor and provide feedback to junior animators. Work closely with the Art director to achieve the artistic vision of the project. Ensure animations meet technical requirements and performance standards. Stay updated with the latest animation techniques and technologies. Implement animations within Unreal Engine. Conduct regular reviews of animation work, providing constructive feedback to the team. Define motion planning and the implementation process of various characters and their respective responsiveness.