ApplyGraphics Engineer
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💎 Seniority level: Middle, 3+ years
📍 Location: Latin America, EST
🔍 Industry: Game Development
🏢 Company: Jahnel Group👥 101-250Product DesignInformation TechnologySoftware
🗣️ Languages: English
⏳ Experience: 3+ years
🪄 Skills: Game DevelopmentImage ProcessingC++AlgorithmsData StructuresUnreal engineC (Programming language)Debugging
Requirements:
- 3+ years of programming experience in the game industry
- Strong knowledge of C++ and graphics engine & shader programming models
- Experience with dedicated shading languages such as HLSL
- Familiarity with global lighting methods, dynamic lighting, and shadow rendering
- Strong 3D math skills (linear algebra, vector math)
- Passion for graphics programming and staying on top of current techniques
- Ability to write clear, maintainable, and portable code
- Must be a self-motivated team player with a strong work ethic and cooperative attitude
- Degree in Computer Science or equivalent work experience
Responsibilities:
- Design and optimize real-time rendering systems to achieve high-quality visuals
- Develop and implement advanced shading, lighting, post-processing, and effects techniques
- Work closely with artists, designers, and other engineers to ensure seamless visual integration
- Optimize graphics performance across multiple platforms, ensuring efficient GPU and CPU utilization
- Maintain and improve rendering pipelines and tools for better efficiency and scalability
- Debug and resolve rendering issues to maintain high visual standards
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