DECA Games

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🧭 Full-Time

πŸ” Gaming

  • 6+ years in Community Management, with at least 3 years in a leadership role.
  • Proven experience leading and mentoring community management teams.
  • Strong understanding of community engagement strategies across social media, Discord, and forums.
  • Excellent communication, leadership, and collaboration skills, with the ability to work cross-functionally between products and teams.
  • Ability to influence product and marketing strategies based on community feedback.
  • Strong experience in tracking and analyzing community metrics to drive decisions.
  • Native or near-native English proficiency.

  • Lead, mentor, and support a team of Community Managers across multiple game titles.
  • Develop and implement community strategies that align with DECA’s brand, driving player engagement and loyalty.
  • Ensure consistent messaging, content delivery, and community interaction across all platforms.
  • Foster collaboration between community management, product teams, and marketing to integrate community feedback into product development and promotional efforts.
  • Collaborate with game development teams to ensure community needs are reflected in the game’s design and feature updates.
  • Leverage community data and insights to shape decision-making, track engagement trends, and optimize strategies.
  • Analyze community health metrics and adjust strategies to improve engagement and retention.
  • Manage community crises, ensuring clear, effective communication during sensitive situations.
  • Build scalable community management processes and frameworks to support growth across multiple game titles.
  • Identify and propose new tools, technologies, and processes to improve community management and player engagement.
  • Collaborate with senior leadership and key stakeholders to align community management strategies with overall business goals.
Posted 2024-11-15
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🧭 Full-Time

πŸ” Gaming

  • Demonstrated experience in graphic design or illustration, focusing on marketing for online multiplayer games.
  • Strong portfolio showcasing creative design work, proficiency in Adobe Creative Suite or other relevant tools.
  • Knowledge of online multiplayer games and understanding of MMO culture and trends.
  • Excellent collaboration and communication skills for effective interaction with cross-functional teams.
  • Ability to adapt to the gaming landscape, responding to evolving project needs while ensuring timely delivery of marketing assets.

  • Develop visually captivating promotional materials tailored to MMO audiences, including key art, banners, social media graphics, and other marketing assets.
  • Collaborate closely with the marketing team to align visual elements with campaign objectives.
  • Uphold consistency in visual representation across game titles, adhering to established brand guidelines.
  • Stay abreast of MMO gaming trends and bring innovative ideas to marketing visuals.
  • Work with game developers and designers to translate unique game features into marketing assets.
Posted 2024-11-15
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • 5+ years experience in a data-intensive product manager role, preferably mobile.
  • Strong knowledge of game KPIs and their proper interpretation.
  • Strong knowledge of MS Excel, and SQL.
  • Experience in tracking and analysis of onsite user behavior (for example using Google Analytics or a similar service).
  • Bonus: Experience with hybrid monetization models including in-app, advertising and/or subscriptions.

  • Helm a fully-fledged remote game team across disciplines.
  • Own product vision for one or more portfolio mobile game titles.
  • Create feature specifications, user stories and follow up from concept to release.
  • Report to the Head of Studio on game performance and forecast.
  • Develop an in-depth analytical (user) understanding of what drives growth for the games and how it can be improved.
  • Base your decisions on your ability to dive deep into vital game KPIs.
  • Define the key performance metrics for the teams to judge and monitor product performance.
  • Be able to assess complex core loop design and break it down for a better understanding of your team members.

LeadershipProject ManagementSQLData AnalysisGame DesignProduct ManagementGoogle AnalyticsCross-functional Team LeadershipData analysisGoCommunication SkillsAnalytical SkillsCollaborationMicrosoft Excel

Posted 2024-10-29
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🧭 Full-Time

πŸ” Video Games

  • 5+ Years of Game Development VFX Artist Experience.
  • Experience creating real-time visual effects, preferably for MMOs or online multiplayer games.
  • Experience with scripting.
  • Strong understanding of animation, physics, and visual storytelling.
  • Familiarity with game development pipelines and custom game engines.
  • Excellent teamwork and communication skills.

  • Design, create, and implement a variety of real-time visual effects for MMO games.
  • Collaborate with the art lead and game designers to ensure VFX aligns with the game's artistic vision.
  • Understand and utilize custom toolsets within real-time engine constraints.
  • Work closely with artists, designers, and engineers for seamless VFX integration.
  • Review VFX created by team members for quality and consistency.
  • Maintain organized documentation and asset libraries for VFX assets.
Posted 2024-10-23
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • Proven experience in UI/UX design for video games, preferably in MMOs or other online multiplayer games.
  • Proficiency in design software, such as Adobe Creative Suite, Figma, or Sketch.
  • Strong understanding of user-centered design principles and player psychology.
  • Excellent communication and collaboration skills.
  • Experience with user testing and user research methods.
  • Familiarity with game development tools and engines.

  • Create visually stunning, intuitive, and responsive user interfaces for in-game menus, HUDs, character inventories, and more.
  • Develop interactive prototypes and wireframes to visualize and communicate design concepts effectively.
  • Work closely with game designers, artists, and engineers to integrate UI/UX components into the game world.
  • Planned, conducted, and analyzed user testing sessions to validate and refine UI/UX design choices.
  • Maintain UI/UX design consistency throughout the game in line with art style and overall user experience.
  • Prioritize accessibility in design for all players.
  • Create and maintain detailed design documentation, style guides, and asset libraries for UI/UX components.
  • Design and implement medium to complex flows, screens, and components with minimal oversight.

Adobe Creative SuiteFigmaGame DevelopmentCollaborationSketch

Posted 2024-10-23
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🧭 Full-Time

πŸ” Video games

  • Proven experience in 3D art creation for video games, particularly in MMOs or open-world games.
  • Strong hard surface modeling skills and ability to create high-quality, detailed props.
  • Ability to recreate complex objects from 2D concept art or reference.
  • Proficiency in industry-standard 3D modeling and texturing software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop.
  • Familiarity with modeling and UV unwrapping using trim sheet textures.
  • Understanding of lighting, composition, and color theory.
  • Knowledge of game development pipelines and experience with various game engines.
  • Strong teamwork and communication skills, able to collaborate effectively with cross-functional teams.
  • Ability to provide feedback to outsourcers.
  • Good understanding of MMO games, storytelling, and world-building.

  • Create visually stunning and detailed models of star ships from a well-known IP.
  • Model based on concepts or references and create final, game-ready models.
  • Produce game-ready textures and materials, ensuring realism and visual appeal.
  • Collaborate with technical artists and engineers to optimize assets for performance.
  • Work with art directors and designers to align art with the game's vision.
  • Find creative solutions for ship, combat, and powers design.
  • Provide feedback on other team members' art and maintain asset documentation.
Posted 2024-10-23
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • 3-5 years of experience in games as a live service.
  • Experience shipping at least one successful game or reviving an existing one.
  • Strong knowledge of game theory including player journey, gameplay, learning curve, and rewards.
  • Passion for MMORPGs and similar games.
  • High-level proficiency in tools like Jira, Confluence, Google Sheets, and Microsoft Office.
  • Good communication skills, both written and verbal.
  • Experience with KPI-driven approaches and strong analytical thinking.

  • General design responsibilities with a focus on systems design such as rewards, events, and new gameplay content.
  • Support level design teams with gameplay features.
  • Monitor KPIs for decision-making and ensure development is on schedule.
  • Communicate designs clearly and help elevate junior staff.
  • Analyze user behavior and propose solutions for core problems.
  • Oversee design of rewards, events, and systems and liaise with production teams.

LeadershipData AnalysisGame DesignPeople ManagementProduct ManagementJiraData analysisCommunication SkillsAnalytical SkillsCollaborationProblem SolvingMicrosoft OfficeMentoringWritten communicationMicrosoft Office Suite

Posted 2024-10-23
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • Experience in graphic design, marketing art, or a similar role, ideally within the mobile games or gaming industry.
  • Proficient in Adobe Creative Suite (Photoshop, Illustrator, After Effects) and other relevant design tools.
  • Experience with video editing and motion graphics (After Effects, Premiere) for trailers and ads.
  • Knowledge of 3D design tools (Blender, Maya) or mobile-specific marketing tools is a plus.
  • Strong portfolio showcasing marketing assets for mobile games.
  • Ability to understand campaign performance data and translate it into actionable design decisions.

  • Work closely with the ASO team to design app store creatives that optimize visibility and conversion.
  • Create high-quality marketing content, including app store assets, promotional videos, and ads.
  • Collaborate with various teams to conceptualize and produce campaigns.
  • Ensure timely and quality delivery of all marketing assets.
  • Contribute to multiple projects while maintaining high standards of creativity.
  • Test and optimize creative assets based on campaign performance data.
  • Mentor other marketing artists on the team.

Adobe Creative SuiteGraphic DesignMentoring

Posted 2024-10-23
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🧭 Full-Time

πŸ” Video game development

  • Proven experience in environment art for video games, specifically in MMOs or open-world formats.
  • Ability to translate 2D concept art into 3D environments.
  • Proficiency in industry-standard software like Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop.
  • Strong understanding of lighting, composition, and color theory.
  • Knowledge of game development pipelines and experience with various game engines.
  • Ability to work collaboratively with cross-functional teams.
  • Capability to provide constructive feedback on outsourced work.
  • A good understanding of MMO games, storytelling, and world-building.

  • Design and create visually stunning and immersive 3D environments, landscapes, and assets that blend with the game's narrative.
  • Contribute to the development of game worlds, ensuring consistency with lore and thematic elements.
  • Exhibit expertise in architectural layout, lighting, scene composition, and environmental effects.
  • Model from concepts to final production-ready models.
  • Produce high-quality textures and materials for realistic environments.
  • Create shaders for various environment assets and collaborate to optimize them.
  • Work closely with directors, designers, and other artists achieving the game vision.
  • Provide feedback on environmental art created by team members and maintain documentation.
Posted 2024-10-23
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🧭 Full-Time

πŸ” Gaming

  • Proven experience as a Character Artist in gaming, ideally in MMO or RPG.
  • Capability to transform 2D concept art into completed models.
  • Proficiency in tools like Maya, ZBrush, and Substance Painter.
  • Strong knowledge of anatomy, form, and color theory.
  • Understanding of game development pipelines and various engines.
  • Good teamwork and communication skills.
  • Ability to give feedback to outsourcers.
  • Portfolio showcasing diverse character models and textures.
  • Knowledge of MMO games, storytelling, and world-building.

  • Conceptualize, design, and model high-quality characters optimized for real-time rendering.
  • Create detailed models, textures, and shaders showcasing diverse characters.
  • Collaborate with artists and designers for integration into the game.
  • Maintain consistency with established art styles.
  • Optimize assets for performance while ensuring visual quality.
  • Participate in feedback sessions and iterate on designs.
  • Model from basic concepts to production-ready models.
  • Work with technical artists for optimization and documentation.
Posted 2024-10-23
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