DECA Games

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πŸ”₯ QA Tester (Worldwide)
Posted about 1 month ago

🧭 Full-Time

πŸ” Video Game industry

  • 1 - 2 years experience in quality control and assurance of Video Games.
  • Coordinate QA operations with the Production Team and other departments.
  • Good knowledge of Jira and at least one bug-tracking software.
  • Fluent in English with strong written and verbal communication skills.
  • Ability to handle stress and prioritize tasks effectively.
  • Experience in a remote working culture and ability to adapt to changes.
  • Requires fully functional Windows PC/laptop with stable internet and dedicated Android/iOS devices for QA testing.

  • Perform manual functional testing across the company’s PC, web, and mobile platforms.
  • Conduct various testing phases including Dev Testing, LiveOps Production testing, and regression tests.
  • Report game defects and quality concerns in real-time to stakeholders.
  • Create and send test reports upon completion of test activities and follow up on issues.
  • Develop test plans during the development phase and communicate concerns to product teams.
  • Assist in backlog and defect grooming with producers and cross-department leads.
Posted about 1 month ago
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • 6+ years in Community Management, with at least 3 years in a leadership role.
  • Proven experience leading and mentoring community management teams.
  • Strong understanding of community engagement strategies across social media, Discord, and forums.
  • Excellent communication, leadership, and collaboration skills.
  • Ability to influence product and marketing strategies based on community feedback.
  • Strong experience in tracking and analyzing community metrics.
  • Native or near-native English proficiency.

  • Lead, mentor, and support a team of Community Managers across multiple game titles.
  • Develop and implement community strategies that align with DECA’s brand, driving player engagement and loyalty.
  • Ensure consistent messaging, content delivery, and community interaction across all platforms.
  • Foster collaboration between community management, product teams, and marketing to integrate community feedback.
  • Analyze community health metrics and adjust strategies for improvement.
  • Manage community crises with clear communication.
  • Build scalable community management processes and frameworks.

LeadershipProduct DevelopmentCollaborationMentoring

Posted 2 months ago
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πŸ”₯ VFX Artist (m/f/d)
Posted 3 months ago

🧭 Full-Time

πŸ” Gaming

  • 5+ Years of Game Development VFX Artist Experience.
  • Demonstrated experience in creating real-time visual effects for video games, preferably in MMOs or similar online multiplayer games.
  • Experience with scripting.
  • Strong understanding of animation, physics, and visual storytelling.
  • Familiarity with game development pipelines and ability to work with custom game engines.
  • Excellent teamwork and communication skills, with the ability to collaborate effectively with cross-functional teams.
  • Creatively solve issues whilst maintaining performance.

  • Design, create, and implement a variety of real-time visual effects, including spells, abilities, environment, weapons, vehicles, and character effects to enhance gameplay.
  • Collaborate with the art lead and game designers to ensure VFX aligns with the game's artistic vision.
  • Understand supporting custom toolsets and deliver assets within real-time engine constraints.
  • Work with artists, designers, and engineers for seamless integration of VFX.
  • Review and provide feedback on team members' VFX to maintain quality.
  • Maintain organized documentation and asset libraries for VFX assets.

TeamworkScripting

Posted 3 months ago
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🧭 Full-Time

πŸ” Gaming

  • Proven experience in 3D art creation for video games, particularly in MMOs or open-world games.
  • Strong hard surface modeling skills, including the ability to create high-quality hero props.
  • Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop).
  • Strong understanding of lighting, composition, and color theory.
  • Ability to collaborate effectively with cross-functional teams.

  • Create visually stunning and detailed models of starships from a well-known IP.
  • Model based on rudimentary concepts or references to produce game-ready models.
  • Produce textures and materials for the proprietary material pipeline, emphasizing realism.
  • Collaborate with technical artists to optimize assets for performance while maintaining artistic integrity.
  • Ensure starship art aligns with the game's overall vision and IP constraints.

Teamwork

Posted 3 months ago
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πŸ“ CET timezone

🧭 Full-Time

πŸ” Gaming

  • 2-5 years of experience as a Data Analyst or Data Engineer.
  • Solid knowledge of SQL and related technologies.
  • Experience with visualization tools like Tableau or PowerBI.
  • Knowledge of third-party tools (Appsflyer, appfigures, ironsource, etc.) and KPIs.
  • Ability to show ownership and collaborate with stakeholders.
  • Analytical and proactive mindset, independent team player.
  • Experience in mobile apps or the gaming industry is a plus.

  • Has a full understanding of the front and backend of BI technologies.
  • Owns all reports and tables and ensures KPIs are accurate for all games.
  • Works closely with stakeholders to meet their data needs.
  • Rebuilds pipelines/ETLs/large queries to improve speed and reduce costs.
  • Delivers 3-4 larger projects within 12 months impacting major KPIs.
  • 'Quality and speed' must be prioritized in deliverables.
  • Oversees transition of several games.
  • Manages 1-2 Junior Data Analysts or interns.
  • Maintains documentation and team-related tools.

LeadershipSQLBusiness IntelligenceETLJavaJavascriptMicrosoft Power BIJiraTableauCommunication SkillsAnalytical SkillsCollaborationMicrosoft Excel

Posted 3 months ago
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