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QA Lead (Remote - European Union)

Posted 4 days agoViewed

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💎 Seniority level: Lead, 3+ years

📍 Location: European Union, CET

🔍 Industry: Games as a Service

🏢 Company: DECA Games

🗣️ Languages: English

⏳ Experience: 3+ years

🪄 Skills: LeadershipProject ManagementGame DevelopmentPeople ManagementQA AutomationJiraProduct OperationsCross-functional Team LeadershipAPI testingManual testingMobile testingRegression testingTestRailCommunication SkillsProblem SolvingTime ManagementDocumentationQuality AssuranceConfluenceEnglish communication

Requirements:
  • 3+ years leadership and management experience in video games QA.
  • Prior experience working in Games as a Service.
  • Experience in coordinating QA operations with the production team and other departments.
  • Prior experience and ability to manage multiple games with dedicated QA testers.
  • Experienced in at least one bug tracking tool.
  • Ability to create detailed and clear documentation.
  • Experienced people manager, able to identify and improve shortcomings of the team, providing them suitable goals for their career development.
  • Experienced in resolving internal team conflicts and personnel issues.
  • Fluent in English and a good communicator, both written and spoken.
  • Proven ability to handle stressful situations, prioritize tasks and meet tight deadlines.
  • Strong interpersonal skills with high motivation, drive to improve, and capacity to learn.
  • Able to work independently and adjust to last minute changes.
  • Experience in a remote working culture.
  • Fully functional PC/laptop/Mac, with stable internet connection of 50 Mbps minimum.
Responsibilities:
  • Accountable for people and career management of QA Testers, mentoring them and growing their skillset.
  • Ensure all projects are staffed accordingly depending on the scope and stage of the project, and make suitable changes to facilitate smooth operations, including hiring plans.
  • Directing and managing testing on assigned games, ranging from mobile (iOS and Android), to PC/Mac, to console games, including: development, liveops, smoke, production, unit and regression testing, as well as any additional ad-hoc requests during both development and production phase.
  • Constant communication with key stakeholders and production team to synchronize on QA requirements and risks, as well as to identify how QA can best contribute to the success of the products.
  • Complete accountability and responsibility on QA sign offs to production.
  • Developing test plans with a strategic selection of test methodologies in advance during the development phase and updating the entire team upon completion of test activities with clear reports.
  • Creation and maintenance of written documentation pertaining to knowledge, processes, and strategies.
  • Assist in backlog and defect grooming with the producers and cross department leads.
  • Working with other departments leads on identifying, escalating, and improving QA practices across the project on a regular basis, accounting to changing product requirements.
  • Oversee that the QA team regularly monitors community feedback to report the quality of the release to the stakeholders.
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