SpiderWare

Spiderware moves faster than any studio you've seen before

Private Company
ShareTweet

Open Positions5

Remote — work from anywhereContractVideo Game DevelopmentPosted
  • Design and build quests, encounters, and narrative content using proprietary game systems
  • Propose content ideas and pitch concepts to studio leadership
  • Receive and incorporate direct feedback from the creative director and leadership team
  • Iterate rapidly on content using real-time updates
  • Write professional design proposals and present ideas to stakeholders
Game DesignContent creationCritical thinking
Showing 1 of 5 positions

About SpiderWare

Spiderware moves faster than any studio you've seen before. We ship to a live game in real time so an idea in the morning can be in front of players by the afternoon. That speed is why you'll learn more here than anywhere else: every day you see your ideas collide with our tooling, and every collision teaches you something a slower studio would take a quarter to surface. Speed plus ownership is a compounding machine, and you're plugged into it from day one. We hire problem solvers , people with real agency. Here, you don't get handed a ticket and told to wait. You get handed a problem, and it's yours: you will dig into it, you will pull in whoever on the team can help, and you will drive it all the way to done. Nobody at Spiderware makes coffee or shuffles busywork. If you're a sharp mind and you care about making exceptional games, you're in the engine room immediately, doing work that players will see. To achieve this, we only hire the best . The hardest-working, most dedicated people. You are required to be excellent communicators, remote-first, genuinely smart, outstanding problem-solvers. And you have to love games. If you don't play MMORPGs or games in this genre, this isn't the role for you. This craft is what we live and breathe for. Are you one of us?

Similar Companies