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Principal Platform Engineer

Posted about 8 hours agoViewed

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💎 Seniority level: Principal, 7+ years

📍 Location: UK

🔍 Industry: Software Development

🏢 Company: NetEase Games

⏳ Experience: 7+ years

🪄 Skills: Software DevelopmentGame DesignGame DevelopmentC++Cross-functional Team LeadershipAlgorithmsData StructuresUnreal engineCI/CDProblem SolvingRESTful APIsScriptingSoftware EngineeringDebugging

Requirements:
  • 7+ years of professional software development experience, working on multi-discipline teams.
  • 5+ years of working with game platforms and platform APIs and tools OR 2+ years of Unreal 4+ experience.
  • Experience shipping cross-platform or cross-console generation games.
  • Strong interpersonal skills: the abilities to communicate positively and effectively, and to take constructive feedback on work well. Self-motivated, can-do attitude, quick learner and problem solver.
  • Passionate about optimal game performance and facilitating efficient team workflows.
  • Computer science degree.
Responsibilities:
  • Be the goto engineer for all technical aspects of game development for game platforms.
  • Ensure memory, performance, and other core systems are working at optimal quality.
  • Implement or facilitate any platform specific features, and coordinate with other engineers and teams as necessary for any TCR’s and TRC’s.
  • Work with the art and design teams and engine teams to set memory and performance budgets for game platforms and ensure there are easy to use and visible tools for tracking, including automation.
  • Coordinate with game and engine feature teams to ensure correct platform API integrations are in place.
  • Communicate, collaborate, and coordinate with other members of the engineering team using Slack, code reviews, design reviews, bugs, and video calls.
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