Tripwire Interactive

👥 11-50PC GamesSoftware💼 Private Company
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Tripwire Interactive: Shaping the Future of Gaming Tripwire Interactive is an independent entertainment software developer and publisher crafting immersive gaming experiences. We're known for critically acclaimed titles like the *Killing Floor* series and *Maneater*, showcasing our expertise in first-person shooters and action RPGs. Our success stems from a commitment to creative freedom and a collaborative studio culture. We've carved a significant niche in the independent games market, consistently delivering high-quality games that resonate with players worldwide. Our engineering team leverages a robust tech stack, including Unreal Engine, nginx, Amazon web services, and Cloudflare hosting, to build and deploy our games. We embrace agile development methodologies, fostering a dynamic and supportive environment where innovation is encouraged. We offer a unique blend of cutting-edge technology with a flexible work environment. Our Remote Work policy empowers our employees to choose their preferred work setting, whether in-office, remote, or hybrid. This approach allows for greater work-life balance and attracts top talent from across the globe. At Tripwire, we prioritize employee well-being. We offer comprehensive benefits including 100% employer-paid medical, dental, and vision insurance for families, generous PTO, and a collaborative atmosphere focused on mutual success. We are a medium-sized company with a proven track record and are continuing to expand our teams to tackle exciting new projects. With a focus on innovation, flexible work policies, and a commitment to its employees, Tripwire Interactive provides a compelling career opportunity for passionate game developers seeking a fulfilling and impactful work environment.

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🔥 Lead Engine Programmer
Posted 2 months ago

📍 USA

🧭 Full-Time

🔍 Video game development and publishing

  • Bachelor's degree in Computer Science, Software Engineering, or a related field (or equivalent experience).
  • Minimum 5 years of game industry experience with at least 1 shipped title.
  • Excellent C++ programming and systems design skills.
  • Strong problem-solving skills, particularly in debugging C++ code.
  • Solid understanding of multi-threaded programming concepts.
  • Ability to collaborate effectively across departments.
  • Excellent organization and time management skills.
  • Experience with performance profiling and optimization tools (e.g., Intel VTune, GPU Profilers).
  • Work with a team of engineers to create and enhance core technologies for games.
  • Identify and implement modifications to the existing engine.
  • Maintain codebase and assist in troubleshooting.
  • Improve game performance through profiling and optimizing code.
  • Optimize engine systems for various platforms while maintaining quality.
  • Develop additional tools and technologies as needed.
  • Write clear and maintainable C++ code.
  • Stay informed about industry trends and contribute to future projects.
  • Lead engineers by providing mentorship and technical direction.
  • Collaborate with QA to address engine issues and conduct code reviews.

C++

Posted 2 months ago
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