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Specialized 3D Character Artist

Posted about 7 hours agoViewed

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💎 Seniority level: Junior, 2+ years

📍 Location: India

🔍 Industry: Game Development

🏢 Company: Keywords Studios💰 Post-IPO Equity 8 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

⏳ Experience: 2+ years

🪄 Skills: 3D Modeling - RhinoAdobe PhotoshopGame DevelopmentUnity3DC++BlenderUnreal engine

Requirements:
  • Minimum 2 years of experience in Head and hair modeling, grooming, and texturing.
  • Realistic Head Modelling and Texturing.
  • Proficiency in Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, Unity, or similar tools.
  • Strong knowledge of real-time and pre-rendered hair workflows.
  • Strong understanding of anatomy, form, texture, and color theory.
  • Ability to work closely with cross-functional teams in a fast-paced environment.
Responsibilities:
  • Design, sculpt, and texture high-quality hair assets using industry-standard tools.
  • Work on hair grooming, styling, and simulations for realistic and stylized characters.
  • Collaborate with character artists and animators to integrate hair assets seamlessly into the production pipeline.
  • Optimize hair assets for real-time rendering in game engines like Unreal Engine or Unity.
  • Implement physics-based hair movement and ensure natural behavior.
  • Stay updated with industry trends and research new techniques for hair creation.
  • Troubleshoot and solve technical challenges related to hair rendering and performance.
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