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Release Manager

Posted about 9 hours agoViewed

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📍 Location: Bungie-Approved Remote Locations

💸 Salary: 139000.0 - 159000.0 USD per year

🔍 Industry: Games

🏢 Company: Bungie👥 501-1000💰 $100,000,000 Corporate almost 7 years ago🫂 Last layoff 5 months agoVideo GamesDigital MediaMedia and Entertainment

🗣️ Languages: English

🪄 Skills: Project ManagementAgileRelease ManagementCommunication SkillsCI/CDOrganizational skillsTime ManagementProblem-solving skillsScripting

Requirements:
  • Experience with release management or a similar role in the game or software industry
  • Ability to communicate clearly and concisely in both verbal and written skills with team members across the studio and with external partners
  • Ability to coordinate with internal teams and effectively prioritize tasks
  • Impeccable organization and time management skills
  • Detail-oriented, focused, and composed under pressure
  • Ability to quickly solve or seek the solution to problems in a fast-paced and ever-changing environment
  • Passion for continuous improvement
  • Highly adaptable to a variety of situations
  • Flexibility with schedule during game and patch release windows, including some on-call work
  • Proficiency with Microsoft Windows and Office (Excel, Outlook)
  • Enthusiasm for and knowledge of the games industry
Responsibilities:
  • Work with internal and external partners to create products, bundles, and offers in platform stores
  • Ensure on-time and successful store and game updates through planning, prioritizing, scheduling, and coordinating all necessary work within the studio and with external partners
  • Coordinate and communicate status of releases
  • Run build processes to produce releasable packages and archives
  • Support internal teams as needed for release info, builds, packages, environment access, and investigations
  • Build effective relationships with development, operations, and publishing teams within Bungie and our gaming platform partners
  • Coordinate ordering, distribution, and management of digital game codes
  • Find ways to improve our current processes, making them more efficient, reliable, sustainable, and adaptable
  • Create and update documentation as release processes changes
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