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Senior Game Designer

Posted 1 day agoViewed

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šŸ’Ž Seniority level: Senior, 7+ years

šŸ’ø Salary: 110000.0 - 160000.0 USD per year

šŸ” Industry: Software Development

šŸ¢ Company: Fantastic Pixel Castle

ā³ Experience: 7+ years

Requirements:
  • 7+ years of experience in game design.
  • Deep understanding of MMORPG design principles, including player progression, group dynamics, world-building, crafting systems, and PvP systems.
  • Strong proficiency in Unreal Engine, particularly with Blueprint scripting, level design tools, and performance optimization for multiplayer environments.
  • Strong problem solving and analytical skills, with the ability to translate abstract design concepts into specific designs and reason about design tradeoffs.
  • Ability to combine quantitative in-game data and qualitative player feedback to form a complete picture of player behavior and motivations.
  • Ability to balance and iterate on complex systems, from combat and AI to player progression and in-game economies.
  • Strong problem-solving and debugging skills, with the ability to resolve gameplay issues in a large, interconnected environment.
  • Excellent communication and collaboration skills, with a proven ability to work effectively in a cross-disciplinary team.
  • Passion for MMORPGs and online multiplayer games, with a deep understanding of player motivations and behavior.
  • Proficient in spreadsheet tools such as Excel, Sheets, or equivalent tools.
Responsibilities:
  • Design and implement complex gameplay systems, mechanics, and features tailored for an MMORPG. You may work on combat, class design, creature design, or emergent systems for open world content or other systems as needed.
  • Use Unreal Engine's Blueprint system to design and implement in-game features ensuring scalability and performance for a persistent online world.
  • Work closely with worldbuilding, narrative, and engineering teammates to create objectives and systems for expansive, engaging environments that encourage multiplayer interaction.
  • Ensure the MMORPG experience is balanced and provides a satisfying core progression loop for players.
  • Participate in regular playtesting and analysis, using data-driven insights to refine and improve the game's features and mechanics.
  • Work with other designers to establish clear design documentation, including systems specifications, priorities and design goals.
  • Troubleshoot and resolve design and gameplay issues related to MMO environments and Unreal Engine's capabilities.
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