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Senior Biome Level Artist

Posted about 23 hours agoViewed

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💎 Seniority level: Senior, At least 4 years

📍 Location: London, UK; Frankfurt, Germany; Kyiv, Ukraine

🔍 Industry: Video game development

🏢 Company: Gunzilla Games👥 251-500💰 3 months agoPC GamesVideo GamesGamingConsole Games

🗣️ Languages: English, German

⏳ Experience: At least 4 years

Requirements:
  • At least 4 years of experience as a Level or Biome artist in the video game industry.
  • Experience as a Biome or Level artist on at least 1 shipped AAA title.
  • Experience with Biome Generation tools and rulesets, and ability to create natural feeling diverse environments.
  • Creative and artistic eye for biome composition, especially lighting/shading and materials.
  • Proactive attitude with eagerness to learn new software tools and technologies.
  • Ability to work in a team under deadlines and time constraints.
  • Self-direction and motivation.
  • Experience with Unreal Engine 5.
Responsibilities:
  • Participate in the creation of ideas and plans for natural areas.
  • Finish locations with existing meshes and decals, polishing and improving landscape shape and shader painting.
  • Translate internally defined biome rules into a visual identity and design.
  • Collaborate with designers, concept artists, and technical artists to create environments fitting the game's style.
  • Scope work for on-time milestone delivery.
  • Share knowledge of project tools and functions.
  • Participate in R&D of new techniques for the production pipeline.
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