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3D Pre-Render Artist (Remote Contract)

Posted about 19 hours agoViewed

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💎 Seniority level: Middle, 3+ years

🔍 Industry: Gaming

🏢 Company: PlayQ👥 11-50💰 $10,000 Seed almost 18 years agoiOSGamingMobile

⏳ Experience: 3+ years

Requirements:
  • 3+ years of experience as a Pre-Render Artist or in a related role.
  • Portfolio demonstrating ability to create high-quality stylized pre-rendered assets.
  • Proficiency in industry-standard 3D software Maya using Arnold for rendering.
  • Proficiency in Photoshop for compositing.
  • Strong creative problem-solving skills and ability to analyze artistic feedback.
  • Comprehensive knowledge of composition, lighting, and color theory.
  • Proven ability to work effectively with cross-functional teams.
Responsibilities:
  • Produce high-quality stylized pre-rendered 3D assets, including environments, characters, and props.
  • Deliver polished pre-rendered images meeting project timelines and quality benchmarks.
  • Work closely with 3D artists, animators, and designers for seamless asset integration.
  • Apply advanced techniques in lighting, shading, and texturing to enhance 3D render quality.
  • Develop innovative solutions and iterate on assets based on feedback.
  • Continuously refine rendering processes in response to project developments.
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Related Jobs

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🧭 Contract

🔍 Entertainment and technology

  • 3+ years of experience as a Pre-Render Artist or in a related role.
  • Proficiency in industry-standard 3D software Maya using Arnold for rendering and Photoshop for compositing.
  • Strong creative problem-solving skills to analyze artistic feedback.
  • Comprehensive knowledge of composition, lighting, and color theory.
  • Proven ability to work effectively with cross-functional teams.

  • Produce high-quality stylized pre-rendered 3D assets, including environments, characters, and props.
  • Deliver polished and visually stunning pre-rendered images that meet project timelines and quality benchmarks.
  • Work closely with 3D artists, animators, and designers to ensure seamless integration of assets into the game.
  • Apply advanced techniques in lighting, shading, and texturing to enhance 3D render quality.
  • Develop innovative solutions and iterate on assets based on feedback from stakeholders.
  • Continuously refine rendering processes and incorporate feedback to enhance visual impact.
Posted 2 days ago
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