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Directeur (-trice) de la conception de niveaux / Level Design Director - Remote

Posted 3 months agoViewed

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💎 Seniority level: Director, 10 years

📍 Location: Poland, UK, US, Canada

🔍 Industry: AAA games development

⏳ Experience: 10 years

🪄 Skills: LeadershipGame DesignGame DevelopmentPeople ManagementUnity3DUnreal engineCommunication SkillsCollaboration

Requirements:
  • Expertise in game design both in practice and theory.
  • MUST have designed levels for a multiplayer title within the last 5 years.
  • 10 years of professional level design experience including leading a level design team.
  • Experience working on a AAA shooter title.
  • At least 2 successfully shipped AAA games on PC or console.
  • Self-motivation and ability to prioritize and deliver high-quality work.
  • Ability to process, understand and implement feedback.
  • High work ethic and self-motivated.
  • Knowledge of Unreal Engine is beneficial.
Responsibilities:
  • Manage the entire level design team.
  • Work with the Creative Director to implement design and level building principles.
  • Block out and build levels, iterating based on playtesting feedback.
  • Collaborate with art team for high visual quality while maintaining gameplay.
  • Take full design ownership at all phases until game delivery.
  • Provide mentorship and problem-solving assistance.
  • Proactively identify project challenges and offer solutions.
  • Promote a culture of open communication among all disciplines.
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