C++ Jobs

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C++
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πŸ“ United States

🧭 Contract

πŸ’Έ 30.0 USD per hour

πŸ” Artificial Intelligence

🏒 Company: OutlierπŸ‘₯ 11-50πŸ’° $22,100,000 Series B almost 5 years agoDeveloper ToolsBusiness IntelligenceAnalyticsData VisualizationSoftware

  • A bachelor’s degree or higher in Computer Science from a selective institution.
  • Proficiency in one or more programming languages, such as Java, Python, JavaScript/TypeScript, and C++.
  • Participation in prestigious coding competitions.

  • Craft and answer questions related to computer science.
  • Evaluate and rank code generated by AI models.
  • Contribute to the improvement of AI model capabilities.

PythonJavaJavascriptC++Algorithms

Posted about 1 hour ago
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πŸ“ United States

πŸ’Έ 110000.0 - 190000.0 USD per year

πŸ” Video game development

🏒 Company: 2K

  • A strong portfolio that adequately reflects relevant experience.
  • Solid knowledge of Maya Python API, including the standard library, Qt toolkit, and third-party libraries.
  • Deep understanding of human kinesiology and anatomy, focusing on muscles and bone structure.
  • Mastery in deformations, FK/IK systems, set driven keys, and blendshape creation.
  • Proficiency in modeling and topology adjustments for skin deformations.
  • Proficient with DCC tools and understanding their downstream implications.
  • Experience with Unreal Engine and Unreal Python API or C++ is a plus.

  • Engage with stakeholders to align on objectives and develop scalable solutions for content authoring workflows.
  • Craft advanced character rigs and systems while ensuring high performance and optimization for Unreal Engine.
  • Implement characters and features within Unreal Engine, including physics setups and procedural rigging.
  • Create and oversee a character rigging pipeline and toolset, integrating next-generation technologies.
  • Mentor team members on best practices for rigging and tooling.

PythonC++Unreal engineDocumentation

Posted about 19 hours ago
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πŸ“ United States

πŸ’Έ 110000.0 - 190000.0 USD per year

πŸ” Video game development

🏒 Company: Cloud ChamberπŸ‘₯ 251-500Developer PlatformComputerVideo GamesMedia and Entertainment

  • Strong portfolio reflecting character rigging and animation experience.
  • Solid knowledge of Maya Python API, Qt toolkit, and 3rd party libraries.
  • Deep understanding of human anatomy and kinesiology.
  • Mastery in FK/IK systems, blendshape creation, and skin deformations.
  • Proficient in DCC tools with awareness of downstream implications.
  • Experience with Unreal Engine and Unreal Python API/C++ is a plus.

  • Engage with stakeholders to align on objectives and develop scalable solutions.
  • Craft advanced character rigs and systems, ensuring high performance and optimization.
  • Implement characters and features in Unreal Engine, including physics and procedural rigging.
  • Create and oversee a character rigging pipeline and integrate new technologies.
  • Mentor team members on rigging best practices.

C++Unreal engine

Posted about 21 hours ago
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πŸ“ United States, United Kingdom, Spain, Canada, Italy

πŸ” Game Development

🏒 Company: Escape Velocity Entertainment Inc

  • An appetite to support a wide spectrum of game systems.
  • Ability to decipher 3D math and apply it to visualizations.
  • Proven experience in debugging software systems.
  • Strong analytical and problem-solving skills.
  • Excellent communication and collaboration abilities.
  • Familiarity with diagnostic tools and methodologies.
  • Experience with Unreal Engine.

  • Create internal tools to assist in problem solving and issue identification.
  • Diagnose and troubleshoot system failures.
  • Perform in-depth analysis of technical problems.
  • Collaborate with engineering and support teams.
  • Develop and modify gameplay software in script and C/C++.
  • Conduct root cause analysis and provide recommendations.

C++Unreal engineAnalytical SkillsCollaborationProblem SolvingTroubleshootingDebugging

Posted about 23 hours ago
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πŸ“ Portugal

πŸ” Corporate wellness

  • Bachelor’s or Master’s degree in Computer Science, Mathematics, Statistics, Engineering, or a related field.
  • Strong skills in programming languages such as Python, Go, Kotlin, Java, C or C++.
  • Experience with SQL/NoSQL technologies (e.g., OpenSearch, DynamoDB, PostgreSQL).
  • Experience with API development and integration.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication skills in English and Portuguese.
  • Ability to work efficiently on scalable and distributed projects.
  • Proven experience with projects where the scope is not clearly defined.
  • Quick learning and adaptation to new technologies.
  • Passion for building reliable minimum viable products.

  • Design, develop, and implement generative AI-based applications.
  • Work with large language models (LLMs) to create innovative applications and solutions.
  • Conduct research to stay updated with the latest advancements in generative AI.
  • Develop and optimize Retrieval-Augmented Generation (RAG) systems.
  • Implement robust data retrieval mechanisms to support RAG frameworks.
  • Collaborate with data engineers for data pipeline integration.
  • Design and develop APIs for interfacing with AI models and services.
  • Ensure APIs are secure, scalable, and integrated seamlessly with other software systems.
  • Work closely with cross-functional teams including product managers, designers, and engineers.
  • Communicate technical concepts effectively to non-technical stakeholders.

AWSPostgreSQLPythonSQLCloud ComputingDynamoDBETLJavaKotlinKubernetesPyTorchC++Data engineeringGoNosqlTensorflow

Posted 2 days ago
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πŸ“ Romania

🧭 Full-Time, Freelance

πŸ” Game Development

🏒 Company: AMC Ro Studio

  • Intermediate Generalist Programming or Advanced Software Development skills.
  • Specializations in Animation Programming, Audio Programming, Games Engine Programming, Graphic/Rendering Programming, Games Programming (C++ preferable), Technical Art, or Tools Development.
  • Showcase skills and experience relevant to the specific role.

  • Engage in a variety of game development roles based on expertise.
  • Contribute to high-profile AAA projects.
  • Collaborate with a team passionate about games.

Game DevelopmentC++

Posted 2 days ago
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πŸ“ US, Canada

🧭 Full-Time

πŸ’Έ 180000.0 - 219000.0 USD per year

πŸ” Video game development

  • At least 5 years experience as a Tools Engineer.
  • At least 2 years of experience in a leadership role.
  • Experience in Unreal Engine 4/5.
  • Proficient with C++.
  • Strong communication, documentation, and problem-solving skills.
  • A customer-oriented work ethic.
  • Candidates must have a US or Canadian work permit or citizenship.

  • Lead the design, implementation, and maintenance of in-house tools and systems.
  • Develop custom editor tools, content pipelines, and asset management systems that integrate with Unreal Engine 5.
  • Collaborate with departments to identify bottlenecks and opportunities for optimization.
  • Integrate and improve existing tools used across projects.
  • Manage hiring, onboarding, and scoping of the tools engineering team.
  • Distill tool support requests into actionable work and delegate effectively.

LeadershipC++

Posted 2 days ago
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πŸ“ US and Canada

🧭 Full-Time

πŸ’Έ 220000.0 - 259999.0 USD per year

πŸ” Game development

  • 7+ years of professional programming experience in game development.
  • 4+ years focused on engine or architecture.
  • Experience on at least one released AAA title.
  • Proficiency in developing for Xbox and PlayStation consoles.
  • Expert-level proficiency in C++.
  • Strong experience in engine systems and tools development.
  • Professional knowledge of Unreal Engine 4/5.
  • Good knowledge of data structures, streaming workflows, and multithreaded programming.
  • Experience with low-level profiling, debugging, and optimization.
  • Excellent problem-solving skills and creativity.
  • Passion for technical excellence in game engine technology.
  • Strong communication skills.

  • Architect and implement engine enhancements to meet performance and functionality requirements.
  • Develop and optimize streaming systems, pipelines, and workflows for large-scale open-world environments.
  • Collaborate with art and design teams to create tools and technologies that bring massive worlds to life.
  • Improve and maintain shared engine technology across the company.
  • Debug and resolve engine and game issues, ensuring high stability and performance.
  • Optimize memory, CPU, and rendering performance across platforms.
  • Propose and build innovative tools and systems to enhance the development process.
  • Mentor junior programmers and provide technical guidance.

Game DevelopmentC++Data StructuresUnreal engine

Posted 2 days ago
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πŸ“ Bay Area

🧭 Full-Time

πŸ’Έ 103000.0 - 126000.0 USD per year

πŸ” Genomics

🏒 Company: Element BiosciencesπŸ‘₯ 251-500πŸ’° $277,000,000 Series D 6 months agoBiotechnologyLife ScienceGeneticsHealth Diagnostics

  • Associate or Bachelor Degree with 3+ years of relevant experience in engineering, physics, biology, chemistry or related field (or equivalent combination of education and industry experience)
  • Experience with NGS sequencing instrument and sequencing run set up preferred
  • Ability to troubleshoot issues with complex laboratory equipment involving chemistry, software and hardware
  • Strong time management, problem solving, organizational and relationship building skills
  • Experience servicing scientific instrumentation involving optics, fluid handling and thermal systems
  • Experience with multiple full life cycle product launches preferred
  • Proficient with data collection and analysis tools (eg: in MATLAB, Python, C++ or Java) preferred
  • Experience with fluorescence microscopy helpful
  • Excellent verbal and written communications skills, including technical writing abilities
  • Must be flexible in working hours as this position may require customer support during non-regular business hours
  • Demonstrated account management skills preferred

  • Providing onsite installation, qualification, upgrades, repairs and preventative maintenance service on next generation sequencers
  • Identifying root causes and resolving product issues in the field with support when needed
  • Displaying professionalism, understanding, tact and technical knowledge in all customer interactions
  • Implementing and following policies that pertain to the handling of spare parts: ordering, usage, returns, physical count, car stock management, etc.
  • Utilizing service CRM software to accurately document work in a timely manner

PythonData AnalysisMatlabC++Customer serviceAccount ManagementTroubleshooting

Posted 2 days ago
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πŸ“ Romania

🧭 Full-Time, Freelance

πŸ” Game Production

🏒 Company: AMC Ro Studio

  • To be considered, you should have a strong background in one of the following skill sets: Production, Executive Production, Technical Production, or Art Production.
  • Your profile should showcase your skills and experience in your chosen field.

  • Contribute to game production in various specialized areas such as production, executive production, technical production, or art production.
  • Collaborate with industry leaders and work on AAA titles.

Game DesignGame DevelopmentC++

Posted 2 days ago
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