Game Design Jobs

Find remote positions requiring Game Design skills. Browse through opportunities where you can utilize your expertise and grow your career.

Game Design
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📍 Worldwide

🧭 Full-Time

🔍 Videogame Industry

🏢 Company: DECA Games

  • 1-2 years of experience providing one on one customer care with players in the Videogame Industry.
  • Desire and ability to serve some of our game’s highly engaged players.
  • Able to handle multiple conversations and games at the same time.
  • Not afraid to be proactive when reaching out to others, and recommending products and services.
  • Great enthusiasm and passion for gaming.
  • Ability to communicate with the players regarding the game content without cultural, technical, or language barriers.
  • Native or close to native level of English.
  • Responsible for establishing and maintaining relationships with our highly engaged players. Ensuring the highest level of satisfaction.
  • Maintain a good communication and information workflow between the highly engaged players and the operational game team. Ensuring both sides are informed of the latest news and feedback.
  • Maintaining constant awareness of top player game status and reaching out when changes occur.
  • Create plans for and send gifts and compensation for players.
  • Handle issues and complaints from players with the utmost importance and speed.
  • Have a good understanding of the game. Able to explain game info and features to the players.
  • Be able to meet communication and other KPI set by individual game teams.
  • Work with documents to track feedback, communication, and other aspects of your work.
  • Work with discretion within the program.

Game DesignCommunication SkillsProblem SolvingCustomer serviceAttention to detailMS OfficeTroubleshootingWritingActive listeningAbility to learnClient relationship managementData entryRelationship managementCustomer supportEnglish communication

Posted 1 day ago
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📍 Canada

🧭 Full-Time

🔍 Game Studio

🏢 Company: Argus Labs

  • Proven experience as a Technical Artist in the gaming industry, with at least 3+ years in a lead or senior role.
  • Proficiency in 3D art tools such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.
  • Strong knowledge of shader development, rendering pipelines, and performance optimization for multiple platforms.
  • Experience with scripting/programming languages (e.g., Python, MEL, C#) to develop tools and automate workflows.
  • Excellent problem-solving skills and the ability to troubleshoot and address technical challenges efficiently.
  • Leadership skills with a proven track record of mentoring and guiding a team of technical artists.
  • Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.
  • Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.
  • Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.
  • Optimize assets to meet texture, polygon, and memory requirements for performance goals.
  • Develop shaders and visual effects that balance visual quality with performance.
  • Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.
  • Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.
  • Research and implement new technologies to enhance the art and animation pipeline.
  • Document tools, workflows, and processes for consistent project alignment.

LeadershipPythonGame DesignGame DevelopmentUnity3DC#C++Unreal engineMentoringScripting

Posted 2 days ago
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📍 Ukraine, Poland, Argentina, Brazil, Romania

🧭 Contract

🔍 Gaming

🏢 Company: Devoted Studios👥 51-100

  • Proven experience as a 3D Game Artist.
  • A portfolio showcasing quality 3D artwork for games.
Create, optimize and refine 3D models to meet the highest standards of visual quality and performance within our game projects.

3D Modeling - RhinoAdobe PhotoshopGame DesignGame DevelopmentUnreal engineCommunication SkillsProblem SolvingAttention to detailCreativity

Posted 3 days ago
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🔥 Concept Artist
Posted 3 days ago

📍 Serbia, Romania, Ukraine, Turkey, Poland

🔍 Video Production

🏢 Company: Magic Media👥 501-1000Computer Games

  • Proven experience as a Concept Artist, especially in designing environments and / or characters.
  • Strong proficiency in digital painting tools (e.g., Adobe Photoshop, Corel Painter, Procreate) and a solid grasp of traditional art fundamentals.
  • Ability to stylize designs while incorporating realistic details that enhance the project’s visual narrative.
  • Familiarity with 3D software is a plus; candidates with 3D skills are encouraged, though exceptional painting skills remain the top priority.
  • Excellent communication skills and the ability to work collaboratively in a team-oriented environment.
  • A strong portfolio showcasing your ability to create detailed, immersive environment art.
  • Flexibility and adaptability in a fast-paced, evolving project setting.
  • Develop high-quality, original concept art for environment and character designs that are both stylized and realistically detailed.
  • Collaborate closely with the art and design teams to ensure visual consistency and to integrate feedback throughout the creative process.
  • Translate project briefs into compelling visual narratives that support the overall project vision.
  • Produce multiple iterations quickly and efficiently, balancing creativity with production deadlines.
  • Work on related tasks such as color scripts, mood boards, and reference boards to guide the final production design.
  • Ensure all artwork is created using traditional painting techniques, 3d or digital painting tools; AI-generated content is strictly prohibited.

Adobe PhotoshopGame DesignGame DevelopmentGraphic DesignUI DesignCommunication SkillsTeamwork

Posted 3 days ago
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🔥 UI Engineer
Posted 3 days ago

📍 UK

🔍 Gaming

  • 2+ years of professional software engineering experience, working on multi-discipline teams
  • 2+ years of professional experience using C++
  • 2+ years of working with User Interface code and scripting
  • Comfortable using object-oriented design patterns
  • Strong interpersonal skills: the abilities to communicate positively and effectively, and to take constructive feedback on work well.Self-motivated, can-do attitude, quick learner and problem solver
  • Passionate about creating User Interfaces for games and delivering the highest quality gameplay for the player
  • Computer science degree
  • 2+ years of experience working on user interface systems and scripting with Unreal Engine 4+
  • Experience working on large scale teams of 100 or more
  • Experience shipping an AAA game title
  • Design and implement intuitive, powerful and stable user interfaces for a multiplayer environment, using Unreal Engine Blueprints and C++, to allow players to easily and enjoyably access game content, features and systems
  • Work with the designers and gameplay engineers to understand the functional requirements of the User Interface
  • Architect, build, and maintain a framework in Unreal for a user interface system that will meet all the requirements of the game design and be performant and stable
  • Work with the UX team to ensure the proper requirements are understood, and communication lines are open
  • Accept art and concepts from the UX team, cut up art as necessary, and implement in Unreal Engine
  • Communicate, collaborate, and coordinate with other members of the team using Slack, code reviews, design reviews, bugs, and video calls

Design PatternsFrontend DevelopmentGame DesignGame DevelopmentUI DesignUser Experience DesignC++AlgorithmsData StructuresUnreal engineRESTful APIsJSONScriptingSoftware EngineeringDebugging

Posted 3 days ago
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📍 UK

🔍 Gaming

🏢 Company: PlayStation Global

  • Experience as a Principal Animator on at least one PC or console title.
  • Experience with Motion Matching with a strong understanding of its utilization and limitations.
  • State Machines development by creating and maintaining them.
  • Proven knowledge of animation principles and a focus on dynamic poses, strong in keyframe animation and mocap methods.
  • A deep understanding of human behaviour and a strong sense of expressing character through movement.
  • Experienced in developing animation for game engines and movement systems; Working with motion capture data and relevant pipelines; working with Unreal Engine or similar.
  • Excellent knowledge of Maya/Motion Builder.
  • Craft believable human / non-human keyframe and motion capture animation.
  • Take charge of animation system and/or design features – oversee systems and ensuring they get delivered to the highest quality.
  • Revising and refining digital content creation and in-engine tools – establish tools and develop pipelines.
  • Work with related teams on block-out to final animations and systems, that work seamlessly with non-gameplay animation if required.
  • Contribute to the artistic & technical gameplay animation goals for the project.
  • Collaborate with all teams on animation workflows & pipeline development.

PythonGame DesignGame DevelopmentC++Unreal enginePrototypingScripting

Posted 4 days ago
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📍 EMEA region

🔍 Mobile gaming

🏢 Company: Phiture👥 101-250CRMMobile AdvertisingApp MarketingAppsMobile AppsMarketing Automation

  • Proven track record in a senior-level design position, preferably in game marketing, mobile advertising, or a creative agency.
  • Experience designing high-impact marketing assets, including app store visuals, UA creatives, ideally for mobile games.
  • Proficiency with Figma (including components and automation) and Adobe Creative Cloud tools.
  • A strategic, conceptual approach to design and strong visual storytelling skills, demonstrated through an outstanding portfolio.
  • Experience presenting work to clients, stakeholders, and cross-functional teams, with the ability to sell creative ideas persuasively.
  • A highly organized, process-driven approach, ensuring efficiency, consistency, and seamless collaboration within a fast-paced environment.
  • Ability to thrive under pressure and tight deadlines, maintaining high-quality output.
  • Experience with Gen AI tools.
  • Lead game marketing design efforts across a portfolio of mobile games, balancing hands-on design work with creative direction and mentorship to other designers.
  • Develop a strong working knowledge of gaming industry trends, player psychology, and mobile game marketing tactics, using insights to inform creative direction.
  • Create and present compelling visual concepts to clients and internal teams, effectively communicating design rationale and strategy.
  • Collaborate with other creative professionals to produce: Game-specific digital advertising for user acquisition across various marketing channels, including App Store Optimization. Icons, screenshots, feature graphics, and other marketing assets optimized for mobile gaming audiences. Engaging video storyboards in collaboration with the motion design team. Localized assets for global releases
  • Serve as a key design voice in client-facing engagements, including meetings, presentations, and bespoke workshops, both digitally and on-site.
  • Develop and refine creative strategies, ensuring they align with game marketing objectives and user behavior insights.
  • Assist the Creative Lead and Project Managers in planning, optimizing workflows, and improving team efficiencies.
  • Stay on top of gaming industry design trends,and use your knowledge of Gen AI to strengthen our creative output.
  • Contribute to Phiture’s thought leadership through webinars, conference presentations, and internal knowledge-sharing initiatives.

Adobe After EffectsAdobe Creative SuiteAdobe IllustratorAdobe PhotoshopFigmaGame DesignGraphic DesignImage ProcessingUI DesignUser Experience DesignCommunication SkillsCollaborationMentoringPresentation skillsClient relationship managementCreativityMarketingStrategic thinkingDigital Marketing

Posted 4 days ago
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📍 Canada

🔍 Video Games

🏢 Company: KRAFTON Montréal Studio

  • Experience with prototyping new gameplay mechanics and features
  • 5+ years of experience
  • Knowledge of Mass Entity or DOTS
  • Strong understanding of game development pipelines and techniques
  • Strong knowledge of C/C++, 3D math and experience with Unreal Engine 5 is a plus
  • Experience in gameplay and/or AI systems (main character, combat, enemy behaviours)
  • Excellent communication skills and ability to work well in a team
  • Proven experience as a gameplay programmer in the video game industry
  • Passion for video games and a desire to create fun and engaging gameplay experiences
  • Prototype new gameplay mechanics and features quickly and efficiently
  • Collaborate with the content creation teams in a cross-disciplinary environment
  • Stay up-to-date with the latest trends and best practices in game development and continuously improve the team's skills and processes
  • Design, implement, and maintain the game's mechanics, while providing clear documentation
  • Optimize gameplay systems for performance and scalability

Software DevelopmentGame DesignGame DevelopmentC++AlgorithmsUnreal enginePrototyping

Posted 7 days ago
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📍 South America

🧭 Full-Time

🔍 Game Development

🏢 Company: Series Entertainment👥 51-100💰 $28,000,000 Series A 7 months agoArtificial Intelligence (AI)GamingCreative Agency

  • 3–5+ years of professional software engineering or game development experience.
  • Proficient in Unity 3D, with a strong track record of building successful games or interactive applications.
  • Solid understanding of object-oriented programming and design patterns.
  • Experience with version control systems (e.g., Git).
  • Ability to develop and maintain features independently—leading a project from concept to final design.
  • Strong problem-solving skills, attention to detail, and proactive communication.
  • Design, develop, and maintain fast-turnaround games using Unity (and optionally HTML5).
  • Collaborate with cross-functional teams (artists, designers, and other engineers) to create immersive gaming experiences.
  • Take ownership of game development pipelines, from ideation and vision-setting to release.
  • Optimize performance and scalability, ensuring smooth user experiences across various devices and platforms.
  • Troubleshoot, debug, and resolve technical challenges effectively in a fast-paced environment.
  • Maintain thorough documentation of code, processes, and best practices.
  • Stay updated on emerging technologies and industry trends to continually improve game quality and development efficiency.

Software DevelopmentDesign PatternsGame DesignGame DevelopmentGitHTMLUnity3DC#C++Communication SkillsProblem SolvingAttention to detailSoftware EngineeringDebugging

Posted 7 days ago
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📍 South America

🧭 Full-Time

🔍 Gaming

🏢 Company: Series Entertainment👥 51-100💰 $28,000,000 Series A 7 months agoArtificial Intelligence (AI)GamingCreative Agency

  • Expertise in 2D technical art and workflows, with a proven ability to design and optimize production pipelines.
  • Strong 2D portfolio that showcases understanding of anatomy, lighting, and composition.
  • Knowledge of AI-driven tools and workflows, particularly ComfyUI, A1111, or similar.
  • 5+ years of experience in the gaming industry with a strong technical focus.
  • Proficiency in game engine pipelines and tools, and familiarity with scripting or automation.
  • Passionate about AI and its potential to revolutionize game development processes.
  • Exceptional problem-solving skills and a proactive approach to innovation.
  • Strong communication skills, with the ability to explain technical concepts to non-technical team members.
  • Lead the design, optimization, and implementation of 2D art production workflows, using AI-driven tools like ComfyUI.
  • Collaborate with artists and developers to reimagine and streamline pipelines, focusing on speed and quality.
  • Experiment with and implement new AI technologies to enhance art production processes.
  • Collaborate with writers and artists to generate high quality in game assets including characters, backgrounds, outfits, hairstyles, expressions, book covers, and other marketing materials as needed.
  • Create documentation and provide training for teams on using new tools and workflows.
  • Ensure seamless integration of assets into game engines and live titles.
  • Monitor and optimize performance of pipelines, solving technical challenges proactively.
  • Support the team with technical troubleshooting, ensuring smooth production cycles.

Adobe IllustratorAdobe PhotoshopArtificial IntelligenceGame DesignGame DevelopmentImage ProcessingUI DesignUnreal engineRESTful APIsTechnical supportScripting

Posted 7 days ago
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