Unreal Gigs

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đź“Ť United States

🔍 Animation, Game Design, Digital Media

  • Proficiency in Animation Software, particularly tools like Maya, Blender, or 3ds Max.
  • Strong Understanding of Animation Principles such as timing, weight, anticipation, and follow-through.
  • Rigging and Skinning Skills with experience in building flexible rigs and applying skinning techniques.
  • Experience with Motion Capture systems and data cleanup.
  • Collaborative and Adaptive Mindset for working closely with artists, developers, and designers.
  • Bachelor’s degree in Animation, Game Design, Digital Media, or related field, with equivalent experience considered.
  • Specialized training or certifications in character animation, rigging, or visual storytelling are advantageous.
  • 3+ years of experience in 3D animation, demonstrated by a portfolio of high-quality animations.
  • Experience in animations for games, AR/VR, or interactive media is a plus.
  • Familiarity with real-time rendering engines like Unity or Unreal Engine is beneficial.

  • Create High-Quality 3D Animations by designing and executing animations for characters, environments, and props.
  • Develop Character Rigging and Skinning by building and refining character rigs to support realistic movements.
  • Collaborate on Storyboarding and Scene Planning with creative teams to align visuals with narrative goals.
  • Optimize Animations for Performance to ensure smooth running across platforms.
  • Implement Animations into Interactive Systems by collaborating with developers to integrate animations.
  • Experiment with Advanced Animation Techniques to push creative boundaries and incorporate cutting-edge methods.
  • Stay Updated on Animation Tools and Trends to bring innovative techniques to the team.

Game DesignGame DevelopmentUnity3DBlenderUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsPresentation skillsTime ManagementWritten communicationMultitaskingDocumentation

Posted 2024-11-19
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đź“Ť United States

🔍 Game Development, AR/VR

  • Proficiency in Unity (C#) or Unreal Engine (C++) with a strong grasp of real-time rendering, physics, and asset integration.
  • Knowledge of AR/VR SDKs such as ARCore, ARKit, Oculus SDK, and OpenXR.
  • Familiarity with 3D graphics, shaders, particle systems, and character animations.
  • Strong problem-solving skills for troubleshooting, optimizing code, and debugging.
  • Bachelor’s degree in Computer Science, Game Development, Interactive Media, or a related field or equivalent experience.
  • 3+ years of experience in Unity or Unreal Engine development with a portfolio of completed projects.
  • Experience optimizing applications for mobile devices, VR headsets, or gaming consoles.
  • Familiarity with multiplayer networking features and real-time collaboration tools within Unity or Unreal Engine.

  • Build applications and experiences using Unity or Unreal Engine, implementing gameplay mechanics, physics, and interactivity.
  • Ensure applications run smoothly on diverse platforms, including desktop, mobile, AR/VR, and consoles.
  • Work with shaders, particle systems, and animations to enhance the visual quality of environments and character interactions.
  • Collaborate with designers and artists to create interactive elements and intuitive gameplay.
  • Identify and fix bugs, optimize code, and ensure all interactions function as intended through thorough testing.
  • Develop AR/VR-specific features like gaze-based interactions, hand tracking, and spatial audio integration.
  • Continuously research latest tools, techniques, and best practices in Unity and Unreal Engine development.

Game DevelopmentC#C++Unreal engineCollaboration

Posted 2024-11-19
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đź“Ť United States

🔍 Video games, simulations, or real-time applications

  • Proficiency in shader languages like GLSL, HLSL, or ShaderLab for developing custom visual effects.
  • Strong understanding of real-time rendering pipelines, lighting models, and visual effects optimization.
  • Proficiency in C++ and experience with GPU programming APIs such as OpenGL, DirectX, or Vulkan.
  • Familiarity with graphics engines like Unity, Unreal Engine, or custom engines for real-time applications.
  • Ability to identify graphics performance issues and implement solutions.
  • Bachelor’s or Master’s degree in Computer Science, Graphics Programming, Game Development, or a related field.
  • Equivalent experience in graphics programming may be considered.
  • Specialized coursework or certifications in graphics programming, shader development, or rendering techniques are advantageous.
  • 3+ years of experience in graphics programming.
  • Experience with platform-specific optimization for PC, mobile, or console is beneficial.
  • Familiarity with PBR, ray tracing, or post-processing effects is a plus.

  • Design and implement advanced rendering systems that enable realistic lighting, shading, and visual effects.
  • Develop shaders for various effects, including water, fire, and glass.
  • Identify performance bottlenecks, optimize rendering pipelines, and ensure high frame rates.
  • Design lighting models and shadow algorithms to enhance depth and realism using techniques like PBR and ray tracing.
  • Collaborate with art and design teams to achieve the desired visual look while maintaining performance.
  • Ensure seamless integration of graphics with gameplay, physics, and UI systems.
  • Continuously research new rendering techniques and graphics technologies.

Software DevelopmentGame DesignGame DevelopmentJavaJavascriptUnity3DC++JavaScriptUnreal engineCommunication SkillsCollaborationProblem Solving

Posted 2024-11-14
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đź“Ť United States

  • Proficiency in shader languages such as GLSL, HLSL, or ShaderLab for developing custom visual effects.
  • Strong understanding of real-time rendering pipelines, lighting models, and visual effects optimization.
  • Proficiency in C++ and experience with GPU programming APIs like OpenGL, DirectX, or Vulkan.
  • Familiarity with graphics engines like Unity, Unreal Engine, or custom engines for real-time applications.
  • Ability to identify graphics performance issues and implement efficient solutions.
  • Bachelor’s or Master’s degree in Computer Science, Graphics Programming, Game Development, or related field, with equivalent experience considered.
  • Specialized coursework or certifications in graphics programming, shader development, or rendering techniques are advantageous.
  • 3+ years of experience in graphics programming with a focus on real-time applications, beneficial experience in platform-specific optimization.

  • Design and implement advanced rendering systems for realistic lighting, shading, and visual effects using engines like Unity or Unreal, maximizing visual quality without sacrificing performance.
  • Develop shaders for various effects like water, fire, and glass using GLSL or HLSL to create realistic materials.
  • Identify performance bottlenecks and optimize rendering pipelines for high frame rates on mobile, PC, and console platforms.
  • Design lighting models and shadow algorithms to create immersive visual environments using techniques like PBR and ray tracing.
  • Collaborate closely with art and design teams to translate creative visions into technical solutions.
  • Ensure seamless integration of graphics with gameplay and UI systems, synchronizing visual elements with user interactions.
  • Research and incorporate new rendering techniques and graphics hardware into projects.

Software DevelopmentGame DevelopmentJavaJavascriptUnity3DC++JavaScriptUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem Solving

Posted 2024-11-14
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