ApplyGraphics Programmer (The Visual Maestro)
Posted 3 months agoInactiveViewed
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💎 Seniority level: Senior, 3+ years
📍 Location: United States
🔍 Industry: Graphics Programming, Game Development
🏢 Company: Unreal Gigs
⏳ Experience: 3+ years
🪄 Skills: Software DevelopmentGame DesignGame DevelopmentJavaJavascriptUnity3DC++Unreal engineCommunication SkillsCollaborationProblem Solving
Requirements:
- Expertise in shader programming using languages like GLSL, HLSL, or ShaderLab.
- Strong understanding of real-time rendering pipelines and visual effects optimization.
- Proficiency in C++ and experience with GPU programming APIs such as OpenGL, DirectX, or Vulkan.
- Familiarity with graphics engines like Unity and Unreal Engine.
- 3+ years of experience in graphics programming focused on games or real-time applications.
- Specialized coursework or certifications in graphics programming are advantageous.
Responsibilities:
- Design and implement advanced rendering systems for realistic lighting and visual effects.
- Develop shaders for dynamic visual effects like water, fire, and glass.
- Identify performance bottlenecks and optimize rendering for high frame rates.
- Implement lighting models and shadow algorithms to enhance realism.
- Collaborate with art and design teams to meet creative visions.
- Ensure graphics integration with gameplay and user actions.
- Research new rendering techniques and graphics hardware.
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