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AR/VR Research Scientist (The Reality Innovator)

Posted 2024-11-19

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💎 Seniority level: Senior, 5+ years

📍 Location: United States

🔍 Industry: AR/VR technology

🏢 Company: Unreal Gigs

🗣️ Languages: English

⏳ Experience: 5+ years

🪄 Skills: LeadershipPythonMachine LearningC++AlgorithmsUnreal engineCollaborationMentoring

Requirements:
  • Strong knowledge of real-time object detection, tracking, and scene understanding.
  • Familiarity with Unity, Unreal Engine, and AR/VR SDKs like ARCore and ARKit.
  • Advanced programming skills in Python, C++, or similar languages.
  • Understanding of camera systems, depth sensors, and LIDAR.
  • Proven ability to design experiments and solve complex problems.
  • Ph.D. or Master’s degree in Computer Science, Electrical Engineering, Robotics, or related field.
  • 5+ years of experience in AR/VR research and development.
Responsibilities:
  • Conduct advanced research in computer vision, spatial computing, and real-time rendering.
  • Design and build experimental systems to validate research concepts.
  • Collaborate with engineers and product managers to align research with product goals.
  • Write research papers and present findings at conferences.
  • Investigate trends in AI, machine learning, and sensory integration.
  • Test and refine algorithms for efficiency and accuracy.
  • Mentor junior researchers.
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