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Unity/Unreal Engine Developer (The Immersive Code Crafter)

Posted 2024-11-19

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💎 Seniority level: Middle, 3+ years

📍 Location: San Francisco, California, United States

🔍 Industry: Game Development, AR/VR

🏢 Company: Unreal Gigs

⏳ Experience: 3+ years

🪄 Skills: Game DevelopmentC#C++Unreal engineCollaboration

Requirements:
  • Proficiency in Unity (C#) or Unreal Engine (C++) with understanding of real-time rendering, physics, and asset integration.
  • Knowledge of AR/VR SDKs (ARCore, ARKit, Oculus SDK, OpenXR) and experience creating interactions in immersive environments.
  • Familiarity with 3D graphics, shaders, particle systems, and character animations.
  • Strong problem-solving skills, troubleshooting, optimizing code, and debugging.
  • Strong communication and teamwork skills.
  • Bachelor’s degree in Computer Science, Game Development, Interactive Media, or related field.
  • 3+ years of experience in Unity or Unreal Engine development with a relevant portfolio.
Responsibilities:
  • Build applications and experiences using Unity or Unreal Engine, implementing gameplay mechanics, physics, and interactivity.
  • Ensure applications run smoothly on diverse platforms, optimizing assets, physics, and code for performance.
  • Work with shaders, particle systems, and animations to enhance visual quality.
  • Collaborate with designers and artists to create interactive gameplay elements.
  • Identify and fix bugs, optimizing code for stability and functionality.
  • Develop AR/VR-specific features for immersive experiences.
  • Continuously research the latest tools and techniques in Unity and Unreal Engine.
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