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AR/VR Quality Assurance Engineer (The Immersion Inspector)

Posted 2024-11-19

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💎 Seniority level: Middle, 3+ years

📍 Location: United States

🔍 Industry: AR/VR technology

🏢 Company: Unreal Gigs

⏳ Experience: 3+ years

🪄 Skills: PythonQAC#JiraRegression testingUnreal engineSeleniumDocumentation

Requirements:
  • Bachelor’s degree in Computer Science, Software Engineering, or a related field.
  • 3+ years of experience in quality assurance or software testing with focus on AR/VR, gaming, or interactive media.
  • Proficiency in testing tools and automation frameworks like Selenium, Appium, or AR/VR-specific tools.
  • Strong debugging and problem-solving skills, with ability to diagnose issues and suggest fixes.
  • Understanding of user experience principles relevant to immersive applications and UX testing.
  • Programming skills in Python or C# for developing automated tests and analyzing logs.
  • Certifications in software testing (e.g., ISTQB, Certified Software Tester) are advantageous.
  • Familiarity with real-time engines like Unity or Unreal Engine is a plus.
Responsibilities:
  • Design test cases for AR/VR applications covering functionality, usability, performance, and device compatibility.
  • Perform in-depth testing to identify bugs, glitches, and inconsistencies in AR/VR applications.
  • Test applications on various AR/VR devices, including headsets, AR glasses, and mobile devices.
  • Work with UX teams to test user interactions, gestures, and controls for natural and intuitive experiences.
  • Develop and maintain automated test scripts to improve efficiency in QA processes.
  • Document issues using bug-tracking tools and collaborate with developers.
  • Research new QA methodologies, tools, and techniques specific to AR/VR testing.
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