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Senior Gameplay Engineer

Posted 2024-10-12

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💎 Seniority level: Senior, 7+ years

📍 Location: United States

💸 Salary: $160,000 - 220,000 per year

🔍 Industry: Video Game Development

🏢 Company: Fantastic Pixel Castle

🗣️ Languages: English

⏳ Experience: 7+ years

🪄 Skills: LeadershipGame DevelopmentC++Analytical SkillsCollaboration

Requirements:
  • 7+ years of experience in video game development, with a strong focus on AAA games.
  • Proven experience leading gameplay engineering efforts for complex gameplay mechanics, systems, and features in AAA game development.
  • Expert proficiency in C++ including knowledge of optimization techniques and performance profiling tools for identifying and addressing performance issues.
  • Deep understanding of game development principles, including gameplay mechanics, physics, AI, and user interfaces.
  • Ability to prototype and then develop subsequent production systems using Unreal.
  • Demonstrated ability to design and implement high-quality prototypes that showcase innovative and engaging gameplay experiences.
  • Strong problem-solving and analytical skills, with the ability to translate abstract design concepts into functional prototypes.
  • Excellent communication and collaboration skills, with the ability to effectively work with multidisciplinary teams and influence decision-making processes.
Responsibilities:
  • Develop Gameplay Systems: Design and write long-term gameplay systems to enable designers, artists and other content creators to build gameplay experiences.
  • Prototyping Leadership: Lead prototyping efforts for our game, collaborating closely with game designers, artists, and other engineers to create and iterate on compelling gameplay mechanics, systems, and features during the prototyping phase.
  • Technical Excellence: Demonstrate exceptional technical skills and expertise in game development to design and implement gameplay systems that push the boundaries of what is possible within our game projects.
  • Innovation and Exploration: Drive the exploration of new gameplay ideas, emerging technologies, and innovative mechanics to enhance player experiences and differentiate our games in the competitive AAA market.
  • Cross-functional Collaboration: Collaborate closely with design, art, and engineering teams to ensure seamless integration of prototyped features into the game's development pipeline, fostering a culture of collaboration and creativity.
  • Technical Guidance: Provide technical guidance and mentorship to junior prototyping engineers, sharing best practices, and facilitating their professional growth within the team.
  • Documentation and Communication: Document and communicate technical specifications, limitations, and best practices related to prototyped gameplay mechanics and systems, ensuring effective knowledge transfer within the team.
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