Hypixel Studios

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🧭 Full-Time

🔍 Video Games

  • 6+ years of professional programming experience.
  • 3+ years of experience working in a commercial or proprietary game engine.
  • 3+ years of experience in C/C++ programming.
  • Proficient at communicating with both technical and non-technical individuals.
  • Experience with scripting systems in a game engine (e.g., Lua, etc.).

  • Responsible for designing and building gameplay systems for Hytale.
  • Support and collaborate with technical designers to implement gameplay.
  • Use the game engine to build the game while driving improvements.
  • Engage in the design and initial versions of gameplay systems from concept to prototype.
Posted 14 days ago
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🔥 Senior UX Designer
Posted 2 months ago

🧭 Full-Time

🔍 Gaming

  • Minimum of 4 years working on UX, shipping title(s) as a senior UX designer or related position.
  • Strong fundamental knowledge of user experience design principles and their translation to interface design.
  • Proficiency demonstrating user needs through design and prototyping tools such as Figma or Adobe Suite.
  • A personal passion for games and staying on top of the latest trends in the industry.
  • A strong portfolio demonstrating design thinking and deliverables.

  • Collaborate closely with game design to gather requirements and turn ideas into usable flows and interfaces.
  • Create wireframes, prototypes, and other deliverables that demonstrate best in class UX and ensure consistency across the game.
  • Own and drive the UX design of initiatives from initial concept through implementation.
  • Communicate and present UX goals and designs to the broader team.
  • Work closely with UI art and engineering to build player-focused interfaces.
  • Assist in user research and bring additional player data through playtests.

Prototyping

Posted 2 months ago
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🧭 Full-Time

🔍 Video Game Development

  • 8+ years of professional software development experience in C++.
  • 5+ years of game engine development experience.
  • Solid understanding of asset pipelines and versioning systems.
  • Proficient at communicating with technical and non-technical individuals.
  • Team-oriented, self-motivated, and autonomous.

  • Design, build, and enhance tools for all disciplines of the Hytale Engine.
  • Work closely with artists, designers, and engineers to ensure asset system requirements are met.
  • Contribute to architecture and technical design discussions for the creator ecosystem.
  • Help shape the technical vision and standards for the team.

Mentoring

Posted 2 months ago
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🧭 Full-Time

🔍 Video game development

  • 5+ years of professional software development experience.
  • 3+ years of experience in analyzing and improving software development workflows.
  • Strong experience with Git, Perforce, or other modern version control solutions.
  • Team-oriented, self-motivated, and autonomous.

  • Collaborate with game developers across various disciplines to streamline and troubleshoot development workflows.
  • Own the design and continuous improvement of systems such as automated IDE configuration and developer onboarding.
  • Work on Slack automation and local build optimization.
  • Optimize digital content creation pipeline.
  • Collaborate closely with the CI/CD team to ensure consistency across development environments.
Posted 2 months ago
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🧭 Full-Time

🔍 Game development

  • 12+ years of professional game development experience.
  • 5+ years of experience building and maintaining proprietary engines or modifying commercial/open source engines.
  • 4+ years operating as a technical leader.
  • Strong knowledge of common game and software design patterns.
  • Ability to collaborate across multiple disciplines.

  • Collaborate with Product, Creative, and Design Leadership to create long-term plans for Hytale's Creative Vision.
  • Work with Engineering and QA leads to guide the Technical Vision.
  • Mentor Senior Engineers to enhance their skills and speed up project delivery.
  • Architect solutions with engineers and customers that meet production goals.
  • Combine hands-on coding with technical leadership to drive product outcomes.

Mentorship

Posted 2 months ago
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🧭 Full-Time

🔍 Video Game Development

  • 6+ years of professional programming experience in systems languages (Golang, C++, Java, Rust).
  • 6+ years working on scaled backend services and infrastructure.
  • 2+ years as a manager or in a similar leadership role.
  • Strong understanding of distributed systems, observability, software development lifecycle and cloud infrastructure.

  • Manage a team of 3-6 engineers through coaching, mentoring, and hands-on engineering.
  • Conduct performance management including writing and delivering reviews.
  • Collaborate closely with Product Owners and Project Managers to prioritize work.
  • Transform feature requests from gameplay and systems engineers into deliverables.
  • Architect, plan, and review implementations of web services written in Golang and Python.
  • Create detailed documentation for technical and non-technical stakeholders.

MentoringCoaching

Posted 2 months ago
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