Void Industries Inc.

We believe that game creation should be more fun and rewarding for everyone. Our focus is building a platform that puts the developer experience first, making it easier, faster, and more enjoyable to create. We let our product demos showcase our progress. We're building top-tier Design, Engineering, and Marketing teams dedicated to frequently presenting high-quality software demos that reflect our game development goals. We are well funded and will officially announce our product in 2024, with an Alpha available later this year. Our founders are GitHub founder Chris Wanstrath and seasoned indie game developer Neil Sarkar. We are a remote organization of 20+ accomplished and driven individuals passionate about our crafts.

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🔥 Head of Product
Posted 3 months ago

📍 United States

🔍 Gaming

  • Proven experience in a product management or similar role within the gaming industry, preferably in a startup.
  • Strong project management skills with the ability to manage multiple projects simultaneously.
  • Excellent communication and interpersonal skills.
  • Analytical mindset with a data-driven approach to decision-making.
  • Passion for gaming and understanding of gamer preferences and industry trends.
  • Work with teams to build and maintain a product roadmap aligned with the company's vision.
  • Oversee the project lifecycle from concept to release and coordinate with internal teams for timely delivery.
  • Facilitate communication between teams to ensure alignment on goals and resolve conflicts.
  • Gather and analyze user feedback, conduct usability testing, and drive actionable product improvements.
  • Stay informed about market trends and identify innovation opportunities.
  • Collaborate with Engineering on quality standards for product releases.

Project ManagementGame DesignGame DevelopmentProduct ManagementUnity3DUser Experience DesignProject CoordinationStrategyCommunication SkillsAnalytical SkillsCollaborationMarket ResearchQuality Assurance

Posted 3 months ago
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🔥 Product Designer
Posted 3 months ago

📍 United States

💸 50 - 100 USD per hour

🔍 Gaming

  • Expertise in creating wireframes, prototypes, user flows, and high-fidelity designs in Figma.
  • Experience in developing and maintaining design systems.
  • Exceptional skills in user research and usability testing.
  • Excellent communication and interpersonal skills with a focus on iteration.
  • Ability to give and receive constructive feedback from all team members.
  • Collaborate on the end-to-end design process from initial research and discovery to final implementation and iteration.
  • Work with the design team and partner engineers to define and prioritize design requirements that focus on user-centered experiences.
  • Demonstrate and explain design decisions to stakeholders, clarifying how they align with user needs.
  • Create wireframes, prototypes, user flows, and high-fidelity designs to effectively execute design concepts and interactions.
  • Contribute to the development and maintenance of the design system for consistency and scalability.
  • Conduct user research and usability testing to gather insights and improve design solutions.
  • Maintain clear communication and alignment across cross-functional teams.

FigmaProduct designCommunication SkillsAnalytical SkillsCollaboration

Posted 3 months ago
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