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Senior Technical Artist | North America | Canada | Europe | Fully Remote

Posted 2024-10-11

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💎 Seniority level: Senior, 5+ years

📍 Location: United States, United Kingdom, Spain, Italy, Canada

🔍 Industry: Video game development

🏢 Company: Escape Velocity Entertainment Inc

⏳ Experience: 5+ years

🪄 Skills: PythonAdobe PhotoshopGame DevelopmentUnreal engineCommunication SkillsAnalytical SkillsCollaboration

Requirements:
  • Our ideal Senior Technical Artist has both artistic and technical background that covers many disciplines.
  • We need someone who can work autonomously and with just general direction can convert ideas into functional tools that will make the lives of artists better.
  • Preferably someone with Unreal Engine experience.
  • 5+ years of experience in a Technical Art related field.
  • At least two released titles on the current or previous console generation (gen8, gen9), preferably AAA.
  • Strong knowledge of one of the major 3D Modelling packages, preferably 3DS Max.
  • Experience with a scripting language, preferably Python.
  • Understanding of Object-Oriented programming.
  • Ability to work independently with a high level of autonomy.
  • Experience with Substance Painter, Substance Designer, and Photoshop.
  • Experience with Renderdoc, Razor Profiler or Unreal Insights.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.
Responsibilities:
  • Work with art and engineering to understand art requirements and technical limitations.
  • Work in partnership with the art teams to facilitate their work writing shaders, working on content etc.
  • Research and prototype new techniques to improve the efficiency of content production.
  • Acquire a deep understanding of engine tools and technology and be able to explain how to work with them to content creators.
  • Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets.
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