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Senior 2D Artist

Posted 2024-07-06

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šŸ’Ž Seniority level: Senior, 5+ years

šŸ“ Location: Ukrainian and other EU countries

šŸ” Industry: IGaming

šŸ—£ļø Languages: English

ā³ Experience: 5+ years

šŸŖ„ Skills: Adobe PhotoshopGit

Requirements:
  • 5+ years of experience working with 2D slot game art.
  • Proficiency in Adobe Photoshop using pen tablet.
  • Strong understanding of proportion, composition, color theory, lighting, and character and environment design.
  • Strong attention to detail.
  • Ability to adapt, modify, and re-envision work as needed.
  • Experience working in multiple visual styles.
  • Understanding of slot game mechanics.
  • Understanding of animation principles.
  • Knowledge and understanding of studio workflow.
  • Strong portfolio of slot game projects.
  • Teamwork experience.
  • Ability to work with version control systems (Git/SVN).
  • Highly organized in file management, preparing files for animation.
Responsibilities:
  • Creating concept art for a given theme and mechanics.
  • Creating character, props, and environment art.
  • Creating high-quality 2D art for games.
  • Preparing 2D art for animation.
  • Close cooperation with Game Designer and related teams.
  • Final rendering of static 2D artwork and improving existing art.
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šŸ“ Slovakia, Ukraine, other EU countries

šŸ” IGaming

šŸ¢ Company: GoReel

  • 5+ years of experience working with 2D slot game art.
  • Adobe Photoshop proficiency using pen tablet.
  • Strong understanding of proportion, composition, color theory, lighting, and character and environment design.
  • Strong attention to detail.
  • Ability to adapt, modify, and re-envision work as needed.
  • Experience working in multiple visual styles.
  • Understanding of slot game mechanics.
  • Understanding of animation principles.
  • Knowledge and understanding of studio workflow.
  • Strong portfolio of slot game projects.
  • Teamwork experience.
  • Ability to work with version control systems (Git/SVN).
  • Highly organized in file management, preparing files for animation.

  • Creating concept art for a given theme and mechanics.
  • Creating character, props and environment art.
  • Creating high quality 2D art for our games.
  • Preparing 2D art for animation.
  • Close cooperation with Game Designer and related teams.
  • Final rendering of static 2D artwork and improving existing art.

Adobe Creative SuiteAdobe IllustratorAdobe PhotoshopGame DesignGame DevelopmentGitGraphic DesignBlenderProduct designCommunication SkillsAnalytical SkillsCollaboration

Posted 2024-09-21
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