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Senior Animator

Posted 15 days agoViewed

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💎 Seniority level: Senior

📍 Location: United States

💸 Salary: 90000.0 - 140000.0 USD per year

🔍 Industry: Video game industry

🏢 Company: Cloud Chamber👥 251-500Developer PlatformComputerVideo GamesMedia and Entertainment

🗣️ Languages: English

🪄 Skills: Unreal engineDebugging

Requirements:
  • Shipped multiple AAA titles, ideally using Unreal or a comparable engine.
  • Exemplary skills in keyframe stylized 3D animation.
  • Exceptional knowledge of how to create and maintain gameplay systems in game engines as they pertain to video game animation.
  • Excellent problem-solving and debugging skills.
  • A very strong understanding of character performance, form, gesture, and silhouette in regard to player and AI characters.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • An exemplary understanding of traditional animation principles and how they support and enhance gameplay.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools such as FaceFx.
  • Experience structuring & maintaining animation processes such as rigging or prototyping.
  • A love for research, reference, and documenting your findings to share with the team.
  • Strong collaborative and flexible spirit.
  • Mentorship, coaching, and training experience is a bonus.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • The ability to problem-solve and prioritize issues while developing a production pipeline.
  • Mature outlook on work ethics and responsibilities.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Able to respond elegantly to difficult creative changes, often late in the process.
  • A positive force multiplier with a great team-player attitude.
  • Self-motivated, curious, and collaborative.
  • Uncompromising ethics and unwavering integrity.
  • Willing to uphold the values of Cloud Chamber.
Responsibilities:
  • Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques.
  • Work closely with programmers and designers to support a multitude of features.
  • Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
  • Participate in reviews with the gameplay team, give and receive constructive feedback.
  • Communicate with individuals in other disciplines from model, art to design and engineering.
  • Estimate the time required to carry out your own tasks and to meet deadlines.
  • Provide knowledge and solutions for everyday animation challenges.
  • Work closely with programmers to establish and refine the animation pipeline.
  • Act as an advocate for a positive collaborative process.
  • Embrace and evangelize the Cloud Chamber values.
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