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CG Generalist

Posted 2024-11-17

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šŸ“ Location: United States

šŸ’ø Salary: 25 - 35 USD per hour

šŸ” Industry: Animation/CG

šŸ¢ Company: Ingenuity Studios

šŸŖ„ Skills: BlenderCommunication SkillsCollaborationProblem SolvingMentoringAttention to detailOrganizational skillsTime ManagementWritten communicationCoaching

Requirements:
  • Strong sense of organization, artistic ability, and attention to detail.
  • Experience with Look Development and RenderMan software.
  • Knowledge of plate and image-based lighting, and full CG lighting/characters/environments.
  • Experience in asset generation and 3D scene layout.
  • Skills in modeling, texturing, and understanding of dynamic FX or particle simulation.
  • Standard compositing skill set in Nuke and knowledge of production pipelines.
Responsibilities:
  • The CG Generalist will be responsible for hard surface modeling, kitbashing, organic modeling, sculpting, texturing in Mari or Substance Painter, shading, and lighting.
  • The work involves both independent and collaborative projects and will be guided by senior artists.
  • The position allows the use of preferred software within a unified pipeline meant to streamline tasks.
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