Apply📍 Canada
🧭 Full-Time
🔍 Video game industry
- Bachelor’s Degree in Art, Science, Engineering, or Industrial Design; MS preferred.
- 10+ years of experience in Technical Art within the video game industry.
- 3+ years as a Lead Technical Artist in AAA game development using UE4/5.
- Experience shipping at least 1 AAA Unreal Engine game on PC or console.
- Deep understanding of modeling, texturing, rigging, animation, and rendering.
- Proficiency in Python, C++, C#, and tool development.
- Expertise in Maya and familiarity with other DCC packages.
- Knowledge of performance optimization for PC and console games.
- Familiarity with Agile methodologies and tools like Jira and Confluence.
- Lead the development of tools and workflows for high-quality content creation.
- Mentor and support Technical Art staff.
- Collaborate with Art/Animation Directors, Graphics Engineers, and external partners.
- Establish effective processes and workflows for game development.
- Ensure stability and performance of content creation tools.
- Identify and resolve potential issues.
- Evaluate and integrate new technologies.
- Organize documentation of current tools and plugins.
LeadershipPythonAgileGame DevelopmentC#C++JiraContent creationUnreal engineCollaborationDocumentationCoaching
Posted 2024-11-16
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