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Principal Systems Designer (Rewards)

Posted 2024-11-16

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💎 Seniority level: Principal, 10+ years

📍 Location: United States

💸 Salary: 140000.0 - 175000.0 USD per year

🔍 Industry: Video game industry

🏢 Company: Fantastic Pixel Castle

⏳ Experience: 10+ years

🪄 Skills: Game DesignGame DevelopmentC++Unreal engineAnalytical SkillsCollaborationProblem Solving

Requirements:
  • 10+ years of experience in software or video game development.
  • Strong mathematical skills related to Roleplaying Game systems.
  • Proven experience in designing reward systems from concept to implementation.
  • Ability to integrate quantitative data and qualitative feedback to understand player motivations.
  • Proficient in spreadsheet tools like Excel or Sheets.
  • Passion for video games and awareness of industry trends.
  • Strong problem-solving and analytical skills.
  • Excellent communication and collaboration skills for multidisciplinary work.
Responsibilities:
  • Design and implement progression systems to reward players for their achievements.
  • Create rewards structures that encourage participation in diverse activities.
  • Collaborate with Class and Combat Design teams to ensure balanced character power progression.
  • Work with Production and Creative teams to align rewards design with asset creation workflows.
  • Design gear that fosters interesting decisions and aspirational goals.
  • Implement strategies to manage economic stability in gameplay.
  • Help realize the game world through item design supporting the IP's pillars.
  • Partner with user researchers to maintain engaging reward rates.
  • Collect and integrate player feedback through playtests.
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