Apply3D Modeler (The Virtual Sculptor)
Posted about 2 months agoViewed
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💎 Seniority level: Middle, 3+ years
📍 Location: United States
🔍 Industry: 3D Modeling, Animation, Game Art, Digital Art
🏢 Company: Unreal Gigs
⏳ Experience: 3+ years
🪄 Skills: BlenderUnreal engineCommunication SkillsCollaborationAttention to detailDocumentationAdaptability
Requirements:
- Bachelor’s degree in 3D Modeling, Animation, Game Art, Digital Art, or related field, or equivalent experience.
- 3+ years of experience in 3D modeling, showcasing high-quality assets in a portfolio.
- Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max; experience with sculpting tools like ZBrush.
- Knowledge of texturing software like Substance Painter or Photoshop, with understanding of PBR materials.
- Skills in UV mapping, polygon optimization, and preparing models for real-time engines like Unity or Unreal Engine.
- Ability to communicate and collaborate with diverse teams.
- Specialized courses or certifications in 3D modeling or game art are advantageous.
Responsibilities:
- Design and model 3D assets, including characters and environments, ensuring detail and alignment with project aesthetics.
- Create and apply textures and materials that enhance realism, ensuring consistency across assets.
- Collaborate with animators and developers for model compatibility with animation requirements.
- Optimize models for performance across platforms while maintaining visual quality.
- Adhere to art style guidelines, ensuring consistency in quality and aesthetics.
- Stay updated on 3D modeling tools and techniques to enhance work quality.
- Document modeling and texturing processes for future reference.
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