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Technical Art Director

Posted 2024-11-07

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💎 Seniority level: Director, 9+ years

📍 Location: United States

💸 Salary: 165000 - 250000 USD per year

🔍 Industry: Video Games

🏢 Company: Cloud Chamber

🗣️ Languages: English

⏳ Experience: 9+ years

🪄 Skills: LeadershipAgileUnreal engineCommunication SkillsCollaborationProblem Solving

Requirements:
  • Bachelor’s degree in Art, Digital Art, Computer Science, or related discipline.
  • 9+ years of experience in Art, Engineering, or Technical Art roles.
  • 3+ years of leadership or management experience.
  • Deep knowledge of technical art solutions for AAA games in Unreal Engine.
  • Experience shipping multiple AAA Unreal Engine console and PC games.
  • Proven leadership skills with the ability to communicate and negotiate across disciplines.
  • Ability to communicate detailed technical information clearly to non-technical audiences.
  • Highly detail-oriented, deadline-driven, and adaptable to change.
  • Understanding of risk management principles.
  • Strong organizational and written communication skills.
  • Willingness to uphold Cloud Chamber's values.
Responsibilities:
  • Collaborate with Art and Technical Directors on project technical needs and develop content authoring techniques.
  • Act as the representative on studio-wide technical topics.
  • Define and participate in technological initiatives, architecture, planning, development, and review.
  • Act as the primary contact for Technical Art issues, resolving problems proactively.
  • Monitor project progress, provide updates, and adjust priorities as needed.
  • Define performance budget guidelines for art teams.
  • Manage a technical artist team to build tools, create workflows, and maximize visual specs within engine constraints.
  • Mentor team members to improve their skills and careers.
  • Review work for quality, provide feedback, and drive productivity.
  • Identify opportunities for team improvement and best practices.
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