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Senior Materials Artist

Posted 2024-11-07

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πŸ’Ž Seniority level: Senior, 5+ years

πŸ“ Location: United States

πŸ’Έ Salary: 70000 - 140000 USD per year

πŸ” Industry: Video game industry

🏒 Company: Cloud Chamber

πŸ—£οΈ Languages: English

⏳ Experience: 5+ years

πŸͺ„ Skills: LeadershipGame DesignGame DevelopmentBlenderUnreal engineCommunication SkillsAnalytical SkillsCollaboration

Requirements:
  • 5+ years of experience as a Texture or Environment Artist with at least one shipped AAA game in a Senior role.
  • Strong knowledge of texturing software, preferably Substance Designer and Painter.
  • Ability to create materials in a range of styles - from realistic to hand-painted.
  • Familiarity with material layer systems and shader networks.
  • Ability to work independently with a high level of autonomy.
  • Familiar with Perforce.
Responsibilities:
  • Create visually stunning textures and materials for physically-based rendering.
  • Work closely with Lead Artists and Art Directors to ensure textures fit the unique style.
  • Collaborate with 3D artists and designers to understand content needs.
  • Help maintain and organize the material library.
  • Assist in look development and style exploration.
  • Mentor other materials artists.
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