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Build Engineer - Games Industry

Posted 2024-10-23

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💎 Seniority level: Middle, 3+ years

📍 Location: US/CAN

🔍 Industry: Games Industry

🏢 Company: NetEase Games

🗣️ Languages: English

⏳ Experience: 3+ years

🪄 Skills: DockerSoftware DevelopmentCloud ComputingGame DevelopmentJenkinsKubernetesUnreal engineCommunication SkillsAnalytical SkillsCollaborationCI/CD

Requirements:
  • Passionate about high quality build processes and games.
  • Computer science or Engineering degree or equivalent industry experience.
  • 3+ years of professional build/automation experience using frameworks like Jenkins or Team City.
  • Expert proficiency in at least one major programming language.
  • Experience with runtime automation test scripting.
  • Experience with deployment/dev-ops for distributed software, especially games (Docker, Kubernetes, Terraform, etc.).
  • Familiarity with standard features of major cloud hosting providers.
  • Strong interpersonal skills with a positive communication ability.
Responsibilities:
  • Collaborate closely with departments to identify automation needs and prioritize solutions.
  • Design and implement systems to meet the build/automation needs of the team.
  • Monitor live build infrastructure, troubleshoot issues, and develop fixes.
  • Communicate and coordinate with development team members using various tools.
  • Grow as an engineer by owning projects and mentoring others.
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