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VFX Artist (Remote)

Posted 2024-10-17

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📍 Location: Malaysia, United Kingdom, Bulgaria, Indonesia, Philippines

🔍 Industry: Gaming, entertainment, blockchain technology

🏢 Company: MON Co.

🪄 Skills: BlockchainGame DesignGame DevelopmentUnity3DBlenderUnreal engineWeb3.jsCommunication SkillsCollaboration

Requirements:
  • Portfolio demonstrating expertise in real-time VFX for games across multiple platforms, showcasing particle systems, shaders, and textures.
  • Proficiency in game engines (Unreal Engine, Unity) and VFX software (Houdini, Maya, EmberGen).
  • Knowledge of real-time rendering, optimization, and performance profiling tools.
  • Excellent communication and teamwork skills.
  • Strong attention to detail, committed to delivering high-quality work within project timelines.
Responsibilities:
  • Design and create visually stunning real-time visual effects for gameplay elements, including explosions, magic spells, environmental effects, weapon effects, and character abilities, ensuring they are both visually appealing and performance across different platforms.
  • Optimise and adapt VFX assets for various platforms, including mobile devices, consoles, and PCs, maintaining visual fidelity while adhering to performance constraints and platform-specific requirements for gaming hardware.
  • Collaborate closely with game designers, artists, and programmers to ensure seamless integration of VFX into the game world, contributing to the overall visual style, gameplay feedback, and narrative of the game.
  • Analyse and optimise VFX performance to ensure smooth gameplay and maintain high frame rates across different hardware configurations, utilising profiling tools and employing best practices for real-time optimization.
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