Currently enrolled in a Master’s or PhD program in Computer Science or a related field, with a focus or interest in compilers, programming languages, and code optimization.
Expected to graduate by Spring 2026.
Strong knowledge of C and C++ with exceptional programming skills.
Experience with the LLVM compiler project, and a solid understanding of debugging, performance analysis, tuning, and testing.
A desire to learn compiler internals, including general and target-specific optimizations, code generation, instruction scheduling, syntax parsing, and runtime library interactions.
Excellent verbal and written communication skills, capable of delivering clear and engaging messages to peers and team members.
Responsibilities:
Join our Summer 2025 Intern Program as a Software Engineer Intern, where you'll help develop CPU compilers and related tools for the PlayStation SDK.
These tools are essential for both game developers and internal software teams who create games and applications for PlayStation, using programming languages like C and C++.
You’ll collaborate closely with SDK teams, system software teams, and game partners worldwide, gaining valuable industry experience.