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Senio/Principal UI/UX Designer - All in Hole

Posted 2024-10-15

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💎 Seniority level: Senior, 5-7 years

📍 Location: France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Industry: Gaming

🏢 Company: Homa

🗣️ Languages: English

⏳ Experience: 5-7 years

🪄 Skills: Adobe After EffectsAdobe IllustratorAdobe PhotoshopFigmaGame DesignGame DevelopmentUI DesignUnity3DUser Experience DesignCommunication SkillsAnalytical SkillsCollaborationSketchTime Management

Requirements:
  • 5-7 years of experience in video game production, with at least 2 mobile titles shipped.
  • Proficiency in key UI/UX tools such as Adobe Photoshop, Illustrator, and Figma.
  • Experience using tools for animation and VFX, including software like After Effects, Spine, or Unity's Animation.
  • Unity integration skills to effectively implement UI/UX designs within the game engine.
  • Ability to create optimized animations and VFX that enhance the user experience and gameplay.
  • A solid understanding of production needs, including the creation of 3D assets for UI.
  • Ability to collaborate effectively as part of a cross-disciplinary team and effectively receive feedback.
  • Excellent time management and prioritization skills to meet project deadlines.
Responsibilities:
  • Develop intuitive UX flows that align with the overall design of the game.
  • Create and implement high-quality UI screens and elements.
  • Design optimized animations and VFX to bring the UI and gameplay to life, as needed.
  • Collaborate with various disciplines to integrate designs seamlessly into the game.
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