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Senior 3D Artist - All in Hole

Posted 2024-10-15

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💎 Seniority level: Senior, 5-7 years

📍 Location: France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Industry: Mobile Games

🏢 Company: Homa

🗣️ Languages: English

⏳ Experience: 5-7 years

🪄 Skills: Adobe PhotoshopGame DesignGame DevelopmentUnity3DBlenderCommunication SkillsCollaboration

Requirements:
  • 5-7 years of experience in video game production with at least 2 mobile titles shipped.
  • Proficiency in key tools such as Unity 3D, Maya/Blender, Photoshop, and Substance Painter/3D Coat.
  • Able to integrate and optimize finished 3D assets into Unity.
  • Expertise in texturing and shading, with a focus on creating cartoony and stylized assets.
  • Experience with custom shaders (e.g., Unity's Shadergraph / Amplify) is a plus.
  • Ability to collaborate effectively as part of a cross-disciplinary team.
  • Strong communication skills to convey direction and effectively receive feedback.
  • Willingness to learn new software programs and tools as needed.
  • Excellent time management and prioritization skills to meet project deadlines.
Responsibilities:
  • Create high-quality 3D assets for in-game use and prerendered images (modeling, unwrapping, and texturing)
  • Integrate and optimize finished 3D models in Unity to ensure efficient performance
  • Ensure that all 3D models align with the project's artistic vision and meet the necessary technical requirements.
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