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Lead Level Designer

Posted 2024-10-15

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💎 Seniority level: Lead, 3+ years

📍 Location: France

🔍 Industry: Gaming

🏢 Company: Homa

🗣️ Languages: English

⏳ Experience: 3+ years

🪄 Skills: LeadershipData AnalysisGame DesignGame DevelopmentUnity3DData analysisCommunication SkillsAnalytical SkillsCollaborationProblem SolvingMentoringAttention to detail

Requirements:
  • 3+ years of experience with level design in casual puzzle games.
  • Previous experience leading, structuring and/or mentoring other team members.
  • Great feel for level design and an understanding of what makes a level fun.
  • Strong analytical skills and ability to define key data to assess if levels are well designed/balanced.
  • Experience using custom Level Editor in Unity.
  • Team-player & openness to feedback from the Product Team.
  • Fluent in English.
Responsibilities:
  • Designing levels using the in-house level editor.
  • Ensuring a balance of diversity and difficulty across levels.
  • Developing new level mechanics to enhance gameplay.
  • Analyzing user data to identify areas for improvement in player retention and monetization.
  • Organizing internal playtests to assess level quality and balance.
  • Structuring level progression to optimize the player experience.
  • Organizing & leading the team with an ambitious weekly target for creating new levels.
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