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Associate Technical Artist | North America | Canada | Europe | Fully Remote

Posted 9 days agoViewed

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📍 Location: United States, United Kingdom, Spain, Italy, Canada

🏢 Company: Escape Velocity Entertainment Inc

🗣️ Languages: English

🪄 Skills: PythonSQLAdobe PhotoshopGame DevelopmentC++Unreal engineCI/CDRESTful APIsTechnical supportScripting

Requirements:
  • Familiarity or experience working in Unreal Engine (5 preferrable)
  • Knowledge of core Unreal Engine features, such as Blueprints, PCG, Editor tools, materials graph, Niagara etc.,
  • Knowledge or experience with profiling, performance and optimization (Renderdoc, Razor Profiler or Unreal Insights).
  • Collaboratively developing tools and workflows for artists.
  • Knowledge of one of the major 3D Modelling packages, (3DS Max, Maya).
  • Experience with a scripting language, preferably Python.
  • Experience with Substance Painter, Substance Designer, and Photoshop.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.
Responsibilities:
  • Work with art and engineering to understand art requirements and technical limitations.
  • Work with other Technical Artists on tools and pipelines aimed at content optimization and pipeline efficiency improvements.
  • Work with Art and help them with content optimizations.
  • Acquire a deep understanding of engine tools and technology and be able to utilize the knowledge in your future work.
  • Maintain and improve existing tools and pipelines.
  • Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets.
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