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Senior 3D Environment Artist

Posted 8 days agoViewed

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💎 Seniority level: Senior, Minimum of 6 years experience

📍 Location: United States

💸 Salary: 75000.0 - 165000.0 USD per year

🔍 Industry: Video Games

🏢 Company: Fantastic Pixel Castle

🗣️ Languages: English

⏳ Experience: Minimum of 6 years experience

🪄 Skills: Unreal enginePrototyping

Requirements:
  • A bachelor's degree (or equivalent certificate) in Art, Graphic Design, Game Design, or a related field.
  • Minimum of 6 years experience in a 3D Artist role within a game studio.
  • Experience in workflows for high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, tools, lighting, and optimizations.
  • Strong portfolio demonstrating exceptional skills in environment and level creation, composition, shape & form, architecture, lighting, exterior environment design in a AAA game.
  • Proficiency in using Unreal Engine 4+ for rapid prototyping.
  • Proficiency in using Substance Tools and PBR workflows.
  • Proficiency with industry-standard 3D software, such as Zbrush and Maya.
  • Basic level lighting skills.
  • Understanding of the impact of Environment Art on Level Design.
  • Excellent communication skills, ability to articulate design concepts.
  • Capability for self-directed work and creating inspiring visuals.
  • Ability to work collaboratively and provide constructive feedback.
Responsibilities:
  • Bring worlds and environments to life in the new IP.
  • Create appealing hand-crafted environment art that is beautiful, practical, and performant.
  • Utilize modern tools for modular, optimized, game-ready content.
  • Collaborate with departments to evolve development areas and create prototype assets.
  • Build final assets including foliage, materials, terrain geometry, architecture, and props.
  • Implement game-ready assets in UE5 while considering performance.
  • Create vignettes for asset use cases for internal and external developers.
  • Provide feedback to External Development as needed.
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