ApplyDestiny Weapons Designer (Senior to Staff)
Posted about 1 month agoViewed
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💎 Seniority level: Previous experience as a Gameplay Systems Designer on a shipped, high quality, combat-focused game
📍 Location: Approved states in the USA
💸 Salary: 125000.0 - 180000.0 USD per year
🔍 Industry: Video game development
🏢 Company: Bungie👥 501-1000💰 $100,000,000 Corporate over 6 years ago🫂 Last layoff 4 months agoVideo GamesDigital MediaMedia and Entertainment
🗣️ Languages: English
⏳ Experience: Previous experience as a Gameplay Systems Designer on a shipped, high quality, combat-focused game
🪄 Skills: Game DesignGame Development
Requirements:
- Previous experience as a Gameplay Systems Designer (or similar) on a shipped, high quality, combat-focused game.
- Social intelligence and great interpersonal skills.
- Ability to handle ambiguity, including giving and handling feedback.
- Intuitive understanding of how second-to-second action games work.
- Strong understanding of in-game rewards and their value.
- Portfolio demonstrating the drive for great action gameplay.
- Passionate collaboration with various disciplines.
- Dedication to a positive work environment.
- Ability to take direction and execute on goals.
- Unrelenting self-motivation and initiative.
- Outstanding oral and written communication skills.
- Excellent organizational and prioritization skills.
Responsibilities:
- Refine and drive the player sandbox design principles to improve Destiny’s weapons sandbox.
- Help set the direction for extensible weapons systems and future weapons team work.
- Help build compelling second-to-second gameplay experiences.
- Collaboratively plan, design, and balance top notch weapons gameplay.
- Work with audio, effects, software engineering and animation developers to make in-game weapons features clear to players.
- Exercise strong player empathy to understand players with various competencies and skill levels.
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