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Senior Unreal Architect

Posted 2024-11-09

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💎 Seniority level: Senior, 5+ years

📍 Location: Mexico, Chile, Argentina, Brazil, Colombia

🔍 Industry: Video Game

🏢 Company: Salvo Software

⏳ Experience: 5+ years

🪄 Skills: LeadershipGame DesignGame DevelopmentC++StrategyUnreal engineCollaboration

Requirements:
  • 5+ years of experience in Unreal Engine with strong expertise in C++ programming and architectural design.
  • Proven experience as a technical architect in AA/AAA game development, or experience developing complex or large-scale games for PC, Web, and Consoles.
  • In-depth understanding of optimization techniques for real-time rendering, networking, and memory management.
  • Ability to architect scalable systems that support large, complex games across platforms.
  • Strong leadership skills with experience guiding technical teams and setting high coding and design standards.
  • Knowledge of blockchain integration and related Web3 technologies is a plus.
Responsibilities:
  • Define and oversee the technical architecture and core systems in Unreal Engine to support high-performance, cross-platform gaming experiences for both AA/AAA and Web3 projects.
  • Lead the technical design of modular, scalable, and efficient systems, ensuring alignment with game design requirements and performance standards.
  • Guide optimization and troubleshooting for complex game features to maintain high frame rates, stability, and memory efficiency across platforms.
  • Collaborate on long-term technology strategy, identifying emerging tools and techniques for the engine’s architecture.
  • Mentor and provide technical leadership to engineers, establishing best practices and ensuring high standards in coding and documentation.
  • Lead integration efforts of Web3 technologies, ensuring performance and user experience remain seamless.
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