ApplyLead Environment Artist
Posted 4 months agoViewed
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💎 Seniority level: Lead, Career experience which includes multiple AAA development cycles
📍 Location: Germany, Ukraine, UK
🔍 Industry: Video games
🏢 Company: Gunzilla Games👥 251-500💰 3 months agoPC GamesVideo GamesGamingConsole Games
🗣️ Languages: English, German
⏳ Experience: Career experience which includes multiple AAA development cycles
🪄 Skills: LeadershipProject ManagementBlockchainGame DevelopmentProject CoordinationJiraCross-functional Team LeadershipUnreal engineCommunication SkillsAnalytical SkillsCollaboration
Requirements:
- Experience as a lead on at least one shipped AAA title.
- Experience working with open-world type games.
- Career experience which includes multiple AAA development cycles.
- Excellent art foundational skills.
- An eye for set design, environment composition, and photorealism.
- A tech-minded approach, and strong capacity to tweak and optimize content in all parts of the asset creation pipeline.
- Experience in long planning and possible production problem-solving.
- Fluency in game development processes and PBR asset creation workflows for next-generation games.
- Strong knowledge of Substance / Quixel packages.
- Fluent in industry-standard software for 3D art production.
- Experience with modularity and procedure content generation in environment art creation.
- Experience working with UE5.
Responsibilities:
- Work alongside current Lead, Art Directors and Art pipeline supervisor to maintain and push visual quality while delivering within production needs.
- Manage the Environment team, including setting objectives and quality expectations.
- Coach, mentor and develop the team for personal and collective growth.
- Track and assign tasks in Jira and other project-tracking software.
- Highlight and mitigate issues that may cause bottlenecks.
- Collaborate with designers and other departments to achieve the best look for the game.
- Share knowledge and improve project tools and functions.
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