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3D Rigging Artist

Posted 2024-10-16

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💎 Seniority level: Proven experience as a 3D Rigging Artist in animation or game development

📍 Location: Poland

🔍 Industry: Toy manufacturing

🏢 Company: Exadel Inc

🗣️ Languages: English

⏳ Experience: Proven experience as a 3D Rigging Artist in animation or game development

🪄 Skills: PythonAgileGame DevelopmentCollaboration

Requirements:
  • Proven experience as a 3D Rigging Artist in animation or game development
  • Advanced knowledge of Maya
  • Strong understanding of anatomy and movement principles
  • Experience with Python
  • Excellent communication and teamwork skills
  • A strong portfolio showcasing your rigging work
  • Skills in agile methodology
  • Able to work to both long and short deadlines and multitask
  • Ability to prioritize production needs and tasks
  • Ability to collaborate and offer solutions with great problem-solving skills
Responsibilities:
  • Supporting and enhancing current and future 3D and CGI workflows and pipelines
  • Design/Testing/Documenting of future Tools and pipeline requirements in line with business needs
  • Troubleshoot problems and implement solutions
  • Review the code and offer constructive feedback
  • Develop and maintain character rigs for a variety of projects, including games, films, and animations
  • Collaborate with animators to understand their needs and ensure rigs facilitate expressive animation
  • Create and optimize controls for easy manipulation by animators
  • Troubleshoot and resolve rigging issues in collaboration with the animation team
  • Stay updated with industry trends and technologies to enhance rigging techniques and workflows
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