ApplyAsset Artist (Geology Environment) - Contract
Posted about 1 month agoViewed
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💎 Seniority level: Middle, At least 3 years
📍 Location: Poland, UTC +2, NOT STATED
🔍 Industry: Video games
🗣️ Languages: English
⏳ Experience: At least 3 years
🪄 Skills: Adobe PhotoshopBlender
Requirements:
- At least 3 years of relevant industry experience and one shipped AAA title.
- Experience in Adobe Photoshop or equivalent.
- Strong skills in one of the leading modelling packages (Blender, 3DS Max, Maya, etc.).
- Strong skills in Zbrush.
- Good knowledge of colour theory and lighting techniques.
- Good photogrammetry knowledge and ability to work from existing scans.
- Strong understanding of physically based rendering practices (PBR).
- Good knowledge of shaders and supporting texture maps.
- Self-motivated and proactive.
- Ability to estimate workload and manage deadlines.
- Creativity and attention to detail.
- Strong problem-solving skills.
- Excellent communication and teamwork skills.
- Fluency in English.
Responsibilities:
- Create photorealistic geological phenomena for various uses.
- Participate in planning and concept creation for locations and assets.
- Cooperate with Art Directors and Art Leads to enhance quality.
- Collaborate with Environment artists to utilize prepared assets.
- Work with Technical artists and texture artists on material and shader templates.
- Maintain production pipeline to meet visual quality standards.
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