ApplyUnreal Engine 3D Artist
Posted 4 months agoInactiveViewed
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📍 Location: Mexico, Colombia, Argentina
🔍 Industry: Gaming industry
🏢 Company: Salvo Software
🪄 Skills: Data AnalysisGame DesignGame DevelopmentBlenderUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem Solving
Requirements:
- Strong portfolio showcasing your work in Unreal Engine.
- Proficiency with Unreal Engine's lighting tools, including but not limited to light sources, post-processing, and material properties.
- Solid understanding of lighting principles, color theory, and composition.
- Strong problem-solving skills and attention to detail.
- Ability to work collaboratively in a fast-paced, team-oriented environment.
- Excellent communication skills and the ability to take and give constructive feedback.
- Experience with Blueprints and other Unreal Engine scripting tools.
- Knowledge of performance optimization techniques for lighting and asset management.
- Familiarity with industry-standard software such as Maya, 3ds Max, or Blender for asset creation and modification.
- Experience with asset integration and set dressing to create compelling and cohesive environments (as a plus).
- Level design for shooter games (as a plus).
Responsibilities:
- Design and implement high-quality lighting setups using Unreal Engine to create mood, atmosphere, and realism in our game environments.
- Collaborate with level designers, artists, and directors to understand and execute the visual and thematic goals of each scene.
- Set dress environments by placing and adjusting assets, props, and lighting to enhance visual storytelling and ensure consistency across levels.
- Optimize lighting and asset setups for performance without compromising visual quality.
- Troubleshoot and resolve any issues related to lighting, shading, or rendering.
- Keep up-to-date with industry trends and advancements in lighting techniques and Unreal Engine features.
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