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Environment Artist (m/f/d)

Posted 2024-10-23

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💎 Seniority level: Proven experience in environment art for video games, particularly in MMOs or open-world games.

🔍 Industry: Video game development

🏢 Company: DECA Games

🗣️ Languages: English, German, French, Spanish

⏳ Experience: Proven experience in environment art for video games, particularly in MMOs or open-world games.

Requirements:
  • Proven experience in environment art for video games, specifically in MMOs or open-world formats.
  • Ability to translate 2D concept art into 3D environments.
  • Proficiency in industry-standard software like Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop.
  • Strong understanding of lighting, composition, and color theory.
  • Knowledge of game development pipelines and experience with various game engines.
  • Ability to work collaboratively with cross-functional teams.
  • Capability to provide constructive feedback on outsourced work.
  • A good understanding of MMO games, storytelling, and world-building.
Responsibilities:
  • Design and create visually stunning and immersive 3D environments, landscapes, and assets that blend with the game's narrative.
  • Contribute to the development of game worlds, ensuring consistency with lore and thematic elements.
  • Exhibit expertise in architectural layout, lighting, scene composition, and environmental effects.
  • Model from concepts to final production-ready models.
  • Produce high-quality textures and materials for realistic environments.
  • Create shaders for various environment assets and collaborate to optimize them.
  • Work closely with directors, designers, and other artists achieving the game vision.
  • Provide feedback on environmental art created by team members and maintain documentation.
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