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3D Rigging Engineer

Posted 2024-10-16

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💎 Seniority level: Middle, 3+ years

📍 Location: Poland

🔍 Industry: Manufacturing, toy industry

🏢 Company: Exadel Inc

🗣️ Languages: English

⏳ Experience: 3+ years

🪄 Skills: PythonAgileDesign PatternsJavascriptAlgorithmsData StructuresUnreal engineJavaScriptProblem Solving

Requirements:
  • 3+ years working as a Developer in VFX/Animation/Games or similar
  • Advanced experience in Python, PySide/PyQt
  • Competency in designing and developing systems, tools
  • Extensive technical knowledge of common CG production workflows and requirements
  • Proficiency in object-oriented programming and experience applying modern design patterns
  • Advanced knowledge of Maya
  • Advanced knowledge of CAD
  • Practice in version control
  • Expertise working with data structures and algorithms
  • Skills in agile methodology
  • Able to work to both long and short deadlines and multitask
  • Ability to prioritize production needs and tasks
  • Ability to collaborate and offer solutions with great problem-solving skills
  • A strong portfolio showcasing your rigging work
Responsibilities:
  • Supporting and enhancing current and future 3D and CGI workflows and pipelines
  • Design/Testing/Documenting of future Tools and pipeline requirements in line with business needs
  • Troubleshoot problems and implement solutions
  • Review the code and offer constructive feedback
  • Ensure online availability during pre-defined working hours to discuss and iterate closely with other team members
  • Work closely with the Lead developer & competency lead to deliver roadmap expectations and implement results
  • Attend daily and weekly team meetings as required
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